the tld is .uk
in that case
just take the L good lord
the tld is .uk
in that case
just take the L good lord
it was her fault for spilling the e. coli in her lap
Hackers acting as if they’re doing a public service by bringing down a free publicly accessible tool is a new level of assbackwardness.
are the zendesk hackers the same as the ones who brought down the website initially?
giving somebody a gift card for a product or service you think they specifically will enjoy is objectively more personal than giving them cash, yes
e.g., starfield would’ve been a very different game had you been able to fly space -> surface, and had there been vehicles to do actual exploring with
it would’ve completely changed the way the game plays, and opened up new possibilities for design. it also would’ve removed many of the oft-criticized loading screens and made the whole experience flow better.
but they can’t do any of that, because the engine isn’t good enough to support it.
sometimes you can’t make a choice because the engine says no
Bethesda can’t improve because they keep catering for the lowest common denominator
even in your ideal world where they perfect the world, quests and characters, tes 6 is still going to suck if core gameplay plays the same as skyrim, which played the same as oblivion
they can’t improve that core gameplay without a better engine
new vegas and london are popular in the same way 1 and 2 are popular, which is “not mainstream enough to sustain a studio like bethesda”.
which is historically how they made up the difference between the lackluster gameplay
you and i must have been playing different bethesda games, because none of them have been particularly interesting story-wise
the average player doesn’t care about crunchy rpg systems. they do care if the core gameplay would’ve been outdated in 2010.
bethesda doesn’t seem to be able to improve the core gameplay because the engine can’t cope.
even if you fixed the writing and tossed out the awful procedural generation in favor of hand-crafted environments, at it heart it’s still going to play like a stripped down borderlands 1
the writing, yes
but if their engine is “perfectly tuned” then that means their engine is informing their design
they can’t make good design choices because they have to work within the limitations of an over-fitted engine
They’ve probably also put considerable work into the next project already
fallout 4 was 9 years ago, and people wanted them to switch to a new engine then
you’re right, of course, but good lord have they had ample time to course correct since then
“perfectly tuned” means their game engine is coupled to their game design, which yeah, more or less makes genuine creativity impossible
not to mention the psychological factors, like the hurdle of convincing higher ups to try something new when simply not doing that is 10x less work
counterpoint: if it isn’t the engine holding them back, then everyone left is just fundamentally bad at designing games (i’m not counting “let’s just copy what we designed last time” as design), and that’s worse
josh sawyer has said their engine has the best content creation pipeline he’s worked with, which is probably why they’re reluctant to give it up
but surely at this point they have to be doing something in the background to move to a different one. i seriously doubt they didn’t try to get space-to-surface flight working, but evidently the engine didn’t let them…which is more or less the same story as every other time they’ve tried to break out of the mold they’ve carved for themselves. it always ends up a janky mess.
whenever they build out actual new mechanics for the engine, like the settlement building in fo4, or the space flight in starfield, they’re always just grafted on, rather than being interwoven with existing systems.
what an incredible way to ensure you physically cringe the entire time you play any nintendo game with the sound on
i see you realized that building factories isn’t free
congratulations
If you actually responded to what I said rather than deflecting you might learn something.
restate your point if you fluffed it up the first time, but no, what you provided initially was devoid of anything worth responding to
You keep repeating yourself rather than look at what I’ve already said.
because what you’ve said is nonsense that doesn’t address anything i’m saying
let’s keep this real simple: do you agree or not with the fact that spending resources to set up a factory in location A means you, right now, have fewer resources to spend setting up a factory in location B?
if no, where do the additional resources come from in the here and now? and, more importantly, why has china not already constructed an infinite number of factories?
I directly responded to the comparison to US offshoring that you made to explain why this is different.
and your argument boiled down “us bad china good”
If you took ten seconds to think about it, having any financial component makes my point correct and yours incorrect.
genuinely, what are you talking about?
and you’re coming at me to say that if money changes hands then that’s not the case?
my guy i already had the last word of consequence like 5 posts back when you stopped actually responding to things i was saying in a coherent way and started arguing with china
since then it’s all been for the love of the game
If you have constant demand for the good
quite literally, you’re now arguing with your own hypothetical
“As long as your demand is growing” -> not constant demand
but it doesn’t matter because i foresaw your difficulty with this one, and addressed both the case of constant demand and growing demand
all you do is just regurgitate the same nonsense over and over
maybe check your post history i think the call might be coming from inside the house on this one
you are comically bad at backing up a worldview you evidently hold so strongly, and it’s utterly fascinating to me
Having more apples doesn’t make your existing apples less valuable.
having a surplus of apples means you value an individual apple less, yes
that’s how the concept of “having things” works
As long as your demand is growing ALL your factories are just as valuable.
so if 20% of your factories are now somewhere else, whereas before it was 0%, then the share of value taken up by domestic factories has decreased, as has the share of demand they’re managing to satisfy by domestic factories
if china completely stops building new factories at home, and in 30 years 90% of their factories are abroad, and 10% are at home, would you say their industrial base had been “hollowed out”, even though the absolute number of factories at home is the same?
If you can’t even understand what the article says then there’s no point having further discussion.
i pointed out that there was no point discussing this further when you said that china was wrong about their own economy, but for some reason you insisted on it
It’s not an economy where the market makes decisions where labor and resources are allocated. The government decides that and the market acts as an allocator within that context.
this is like saying “the government doesn’t decide that; steve from the finance department decides that”, or “the market doesn’t decide that; a distributed network of private investors decides that”
if the government bases their decisions off the market, then the market is the one making those decisions, just like steve is making his decisions based on what he’s been told to do from the government, and just like investors are making their decisions based on what they think the market is telling them to do
you can quibble about how the same market effects will produce different results, but the result is still a market economy
i’m genuinely so excited for your next fruit analogy that accidentally explains why you’re wrong
i don’t really understand how you make use of them like this when they inherently make all of duh rules