So far so good, in it since DB1 on my daily driver. The biggest annoyance has been some keyboard glitches (kb showing up when it shouldn’t, or vice versa).
So far so good, in it since DB1 on my daily driver. The biggest annoyance has been some keyboard glitches (kb showing up when it shouldn’t, or vice versa).
Unfortunately yes—anyone in your car can scan a QR code and help add to your queue, but it only shows up when using Apple Music
SharePlay for CarPlay is going to be a huge quality of life improvement for carpooling
I track how long spells or conditions last by just scribbling down the condition and a duration on my initiative sheet.
For example if the Barbarian rages I’ll just write “Rage - 10” and each round I add a tally, when we hit 10 it’s over. So there’s no “extra” tracking, if someone delays their turn I just add a tally mark.
It might be a bit harder on digital tabletops if you have to go in and edit things.
I counter that by counting both the original turn and the delayed turn against spell duration. It lets people continue delaying (I’ll even let them go back to the top of initiative order in the following round if they want) without breaking spell duration too much.
For example:
We use “I Know a Guy” or “I Have a Thing” as options for inspiration, instead of just giving yourself advantage. The party loves it and prefers it to improving a dice roll here or there.
It’s been used for mundane things so far, like having some pebbles in one’s pocket to toss and make a distraction, or knowing someone who could assess a gem before going to a merchant and (potentially) getting ripped off — and these have been some of the most rewarding scenes for the group!
Adding a new form of long-term madness to my tables…”you are convinced you’re part of a simulation”