Let’s hear about some games you maybe were told were not worth your time, or had bad reviews but you managed to love regardless.

I’ll go first. I’m not embarrased to admit that I played the shit out of Elder Scrolls Blades (the easily forgettable Skyrim-esque mobile game). I had to wait for it to release on Switch which had the benifit of the shitty timers being gone by then.

Once I started to think of it as a kind of advanced ‘Swords and Sandles’ type game I was hooked.

  • Witch@beehaw.org
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    1 year ago

    Genshin Impact.

    Listen. I understand that the entire thing was hyped up upon release. It was, after all, a gamechanger for mobile gacha games. We went from turn-based games to things like Honkai Star Rail and Tower of Fantasy and of course, Genshin Impact. Honkai Impact 3rd existed, but it wasn’t quite the same as these ones.

    However. Despite the hype, there was a problem that made me reluctant to play it.

    I really suck at gacha games. Every gacha game before then I would drop within what, 6 days? I love the characters, love the story, hate the game.

    So imagine my surprise when I logged into my settings the other day and found out that oh, It’s now been over 500 days logged, lmao. I’ve taken breaks from it once in a while, but I haven’t quit it yet. What have I become?

    • Pixel@beehaw.org
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      1 year ago

      Honestly I super agree, I got into Genshin so I could have something to play during the texas freeze and I’m glad it sucked me in during that time because it’s SUPER fun – the story isn’t remarkable all the time, but it’s cool getting a serialized narrative through the form of a game like that. I’m really glad I got into it, even if hoyoverse doesn’t seem interested in adding more endgame content at all

  • boot@sh.itjust.works
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    1 year ago

    EDF 4 was one of my big ones. Bought it after seeing the strangely high steam reviews. Turns out it pretty much captures the feeling of that fun game that you played on your friend’s PS2 after school on Friday. Something about chucking increasingly large explosives at piles of giant ants really just does it for me.

  • treebeard@beehaw.org
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    1 year ago

    Blasphemous. I was told by some that it was a very shallow game with boring lore, and that it only succeeded cause it was marketed at a basically Platformer Dark Souls.

    Not true. There is a lot of lore I find really interesting, the map is much larger than I originally thought, there are tons of secrets and hidden passages, and it’s pulled all the best parts from Metroid, Castlevania and Dark Souls and combined them into a very well polished game.

    Currently going for a 100% completion run before 2 comes out.

  • bermuda@beehaw.org
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    1 year ago

    Judging by the trailers I thought “INFRA” was going to be a short first person exploration puzzler type of deal. Take photos of damaged structures, explore abandoned buildings, marvel at the graphical excellence of 2020s gaming, that kinda thing. It had rave reviews, but I chose to go in blind in terms of story.

    Turns out, it’s an over 30 hour puzzle adventure game with an ARG, pretty deep lore, comedy elements, horror elements, open exploration, collectibles, secret areas, easter eggs, etc. Most of it is pretty standard “walking simulator” gameplay, and part of the middle chapters can feel like a serious slog walking through tunnel after tunnel, but I found myself consistently surprised and even awed by the crazy environments the developers managed to create. The puzzles can also be seriously difficult at times, usually requiring some pretty good logical skills or even prior knowledge of how engineering and physics works. (although there is that one electrical wiring puzzle at the end of chapter 6/7 or whatever that has everybody stumped no matter their education level)

    • ViperDC@sh.itjust.works
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      1 year ago

      Real Civil Engineer (RCE) did a playthrough of the full game. What’s great is watching him point out all the times when the game correctly or incorrectly flags safety violations, as well as commenting on all the things that a safe engineer would never do.

  • simple@lemmy.world
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    1 year ago

    Vampyr. On release a lot of people and reviews said it was clunky and not very good, it has a 72 on Opencritic and 55% of critics did not recommend it. It also got a lot of negative reviews from the community.

    Well I think those people were high, it was one of my favorite games of that year! It’s not a perfect game by any means but it was a ton of fun. Great atmosphere, great gameplay, good story… I never really got the hate.

    • JC Denton@beehaw.org
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      1 year ago

      A fellow Vampyr enjoyer in the wild! I played the game without killing anyone (which is considered the “boring” way of playing) and still had a great time.