• stardust@lemmy.ca
    link
    fedilink
    arrow-up
    6
    arrow-down
    1
    ·
    3 months ago

    Makes sense I hop to a new game after I finish. Looked to buy new games to play when I was little for variety. Never bought skins people these days go crazy about since that’s money I’d rather spend on new games.

    • DerisionConsulting@lemmy.ca
      link
      fedilink
      arrow-up
      8
      arrow-down
      1
      ·
      3 months ago

      There are some games that can approach that level of entertainment. Something like Minecraft may entertain some for tens of thousands of hours because of its sandbox nature, and Crusader Kings games can also eat years of one’s life because of how different each game/story can be.

      But a game with a pre-written story and an immutable world has a fairly short shelf-life for most people.

    • ℍ𝕂-𝟞𝟝@sopuli.xyz
      link
      fedilink
      arrow-up
      22
      arrow-down
      2
      ·
      3 months ago

      Mods are a fun way to extend the lifespan of the game almost infinitely, but Bethesda is on the way to kill the experience with the Creation Club and other shenanigans.

      • TrickDacy@lemmy.world
        link
        fedilink
        arrow-up
        14
        arrow-down
        1
        ·
        3 months ago

        I’m aware that people think that, but for many people like myself, there is no possibility of mods making a game infinitely entertaining. At some point games in general got boring for me. I have to take breaks and find unique games to keep my interest as it stands.

        • Robust Mirror@aussie.zone
          link
          fedilink
          arrow-up
          3
          ·
          3 months ago

          That’s exactly it, it depends on the person more than the game. No game would be expected to be infinitely replayable, but there absolutely are people that will infinitely play a single game.

        • Taiatari@lemmynsfw.com
          link
          fedilink
          arrow-up
          2
          ·
          3 months ago

          We are all built differently, my dad still plays to this day the settlers 4. Not even the history edition, but the one I installed (from CD!) for him a decade or more ago. Don’t know how he does it.

  • Computerchairgeneral@fedia.io
    link
    fedilink
    arrow-up
    61
    ·
    3 months ago

    Honestly, perfectly understandable that she would want to quit. Tons of content creators burn out after making the same type of thing day in and day out. Walking away when it’s not fun anymore is better than sticking with something that makes you miserable.

  • Clasm@ttrpg.network
    link
    fedilink
    arrow-up
    157
    arrow-down
    1
    ·
    3 months ago

    I can respect that. I basically came to the same conclusion regarding most PvP games/modes.

    If I’m playing a game to have fun, and I’m not having fun, why am I still playing it?

    My online friend group never really saw it my way unfortunately, but it always amuses me when we hang out in voice chat and they’re getting biblical-levels of salty in a match while I’m just chilling and playing Spyro or something.

    That being said, it sounds like she’d effectively turned the game streaming into her job. That’d sap the fun out of anything eventually.

    • Coelacanth@feddit.nu
      link
      fedilink
      arrow-up
      39
      ·
      3 months ago

      I went through the same thing you did when I first quit Dota years ago. Lost contact with a whole group of people - several of which still play - but I just wasn’t having a great return on my investment in terms of fun/hour.

      It’s possible I’ll come to the same conclusion with Deadlock, though I’m still willing to try a bit since it’s very mechanically fun to play.

      • PlzGivHugs@sh.itjust.works
        link
        fedilink
        arrow-up
        9
        ·
        edit-2
        3 months ago

        I’m not sure if we’ll see Deadlock introduce the same features as Dota, but if they do, I’ve found Dota’s casual modes really great for low-stress, fun games. The difference maker in Dota compared to a lot of other games is that SBMM is still used, but less strictly and its all hidden so you (and your friends) can’t fixate on it but also don’t get stomped every game. We’ll have to see how Deadlock’s development pans out, but given that its Icefrog and Valve working on it, and they already seem to be working from lessons learned in Dota, I think theres pretty good odds.