

…probably also a 400$/€ PC, but here’s the plot twist: it did cost 400$/€


After cutting the price to reach greater audience (originally too expensive) Sony had to remove Linux support from Playstation 3 because companies where amassing lot of those things to set up some sort of DIY supercomputers.


It needs to be cheap.
However, when comparing to the power of locked up device such as ps5, it never hurts reminds that the supposed GPU processing power of a ps5 doesn’t come for free… even if you’ve fully paid your console. Aside for demos or jailbreaked devices (piracy on console) the only way to run graphics at full potential on the locked ps5 is paying full AAA (which now is settling around 80$/€) for EACH product. There are alternatives in the spending (ie: the Netflix alike from Sony’s store)… but those are only options that Sony allow you to (you can’t run weekly free games from EGS, itch.io… or even web browser games!).
Whatever power you pay for any generic PC potentially cover you in any way: you can play arcade vector games as Asteroid at 4k (or even teorical 32K when the hardware will exists).
The difference Valve could make is showing the topical console gamer customer an easy to use access to it: once they’ll see the light… things may go different also for console-only customers (Sony, Microsoft and Nintendo wouldn’t want to lose more customers to Valve’s better deal)


I doubt that the Steam Machine outperforms anything made in the last 5-10 years.
It’s all about the price… and the very recent years weren’t exactly kind in relation for price per performance


It’s mostly a poker game: you need to call with money to keep playing, otherwise you “fold” and they win… even if the winner got shitty (“no papers”) cards.


You can buy it on ebay or alike: a PC/PS2 dvd is basically a license (even if it’s broken: once bought the disc you can download the same exact version of the disc you own…under the EU laws, not sure about elsewhere but nations in the British commonwealth have strong customer protection ).


I am not defending IP laws, I am avoiding people making confusion about what’s SKG scope. I am completely in favor of a similar initiative that addressees IP craziness; but it need to be appropriately represent on what the initiative is about.
Broadly spreading the scope of an initiative is a hostile technique to sink the initiative down: I don’t know if you’re aware of the PirateSoftware fiasco: he tried to say that the initiative would force companies to keep server online forever… just to basically spread the idea “this is impossible, so SKG is impossible”. Luckily SKG initiative was appropriately (and painstakingly patently) readdressed by Ross Scott calling on PirateSoftware, de facto, BS.


SKG address a different issue than NOLF’s IP hellscape.
When a game is killed it doesn’t mean either is free or random shops can sell it without agreement with the right’s holder: only people who bought it previously are (and must be) allowed to play.


I would add [] to the title, just to be sure


Last week argument in the PR team: “do we middle finger to our possible paying customers or not?”
It was an heated discussion.


Any device that come with SteamOS by default, is a device that doesn’t come with both Windows and Xbox game store by default. Basically Valve isn’t paying for the OS, it’s paying for devices that run Steam Store by default (instead direct, unfair, competition from Microsoft)
Can Windows PC come by default with Steam Store? Of course… if Microsoft allow them to.


mini PC things.
…or PC things, but mini.


Microsoft: Fuck you, you piece of shit. I’m firing every one of you motherfuckers so I can buy another 30 Ferrari’s.
Nintendo: We are not going to do that.
Lemmy: –
Lemmy: points PocketPair


One year ago, right at the beginning of the petition, PirateSoftware came out misreading the initiative by suggesting the idea the petition was about forcing indie developer to host their server, at their expense, forever and other stupid idea on this line. A fabricated these narrative to act as the typical popular youtubers that say endlessly: “this is st0pid, they are st0pid”. The fabricated narrative confused other popular YouTubers with mixed feelings; and there was very little support. This assured PirateSoftware the first place on the youtube rankings when you search for “stop killing games”, plus had lot of kids brainwashed into thinking " this is st0pid". This kind of criticism never went away completely, the were partially silenced by the very recent roaring as people understood correctly what it was actually about. As SKG keep hitting its milestone the angered roar did lowered, so now you can ear again the “this is st0pid” team


“It’s a security hole that endangers democracy itself.” NieR creator speaks out against payment processors pressuring Japanese adult content platforms
NieR creator Yoko Taro comments on the series of instances of Japanese adult platforms being pressured by credit card payment processors.


clams: False “No Funding” Declaration
evidences:
Multiple media interviews identifying Scott as handling “the standard day-to-day work of running the Stop Killing Games initiative”
Scott described as the primary strategic decision-maker and public spokesperson throughout the campaignConservative Professional Value Assessment:•Intensive Periods: “Many weeks” of 12-14 hours/day during critical campaign phases
Conservative Estimate: 15-20 weeks at high intensity (12-14 hours/day) = 1,260-1,960 hours
Regular Campaign Work: Additional ongoing daily campaign management throughout 12+ month period
Professional Rate: €50-75/hour for campaign management/advocacy services (market rate)•Minimum Estimated Value: €63,000-147,000 in professional contribution
**Additional Considerations: **
This represents only documented intensive periods, not total campaign involvement
Scott has managed strategic decisions, media relations, and operational leadership throughout
Even conservative calculations show contribution exceeding €500 threshold by 125-295 times


It’s not like Devs can afford to say “Hey, you! No, not you, the other one… hire me now!”


What’s the difference between ARM and x86 other than proprietary?
Both ARM and x86 are proprietary, innovation is made differently tho.
Arm holding set new standard for the broader concept of innovation, trying to gather as many companies possible to further innovate in their own way and as many companies possible.
X86 is mostly ruled by Intel and the way Intel manufacture things; AMD is thrown in the mix both both need to be cautions around their business: it’s in their hope no third party interfere with what and how X86 are manufactured.
RiscV is the ultimate goal: a platform not owned by anyone, which anyone is free to innovate for their propose (like Linux’s kernel which power big Super Computers mainframes, desktop pc or table clock: there’s a root capability, then everything extend from there by its purpose.).
How is steam an ARM store? (Genuine question not a disagreement)
It’s not an ARM store in the sense they sell ARM hardware; but the store itself (also) runs on ARM CPU: to have a piece of software (such as Steam, as the steam client you download and install) run on different platform, you need some work to be done: CDProjekt did the job for CyberPunk 2077 (for the Nintendo Switch 2) as Valve did the job for Steam (for the MACs)
What specific brands/companies/developers do you see becoming relevant in this context within the next year?
Intel could come in to play, the reason they are not “seriously” in the RISC business is because the conflict of interest with “their” X86.
Both Nvidia and AMD are already in both ARM and RiscV business.
Any company in the smartphone business can join in: they just need ARM binaries (CPU) and full Vulkan support (GPU)
Will this translate to more budget friendly pc-gaming options?
You can buy a ARM Raspberry Pi Zero 2 (and alike) for about ~15$, add this a MicroSD, a K/M and a screen to attach to hdmi, and you have a fully fledged Linux PC with basic office capabilities.
I am a former pc-gamer. Built my last PC in 2009. Even then it was a budget build (AMD gfx).
A Raspberry Pi 4 B 2GB would cost about ~40€ (there are cheaper chinese variant) would match a 2009 Intel Core 2 Duo, 2GB ram and ATI Mobility Radeon HD 4330. You can power it with a powerbank.


They assumed that every download was by someone who would otherwise have paid over 53 USD for it, which by itself is an absurd delusion.
You’re wrong, your presumption assume one single person to download a single file he/she never ear about.
What’s most likely, people download ROMs for nostalgia, ie: something they, or their parents, bought them when they were children. So, if we assume someone download their “childhood library” which was already paid, of about ~30 cartridge (admitted the download is the right one, and didn’t required multiple download attempt); in the view of the FBI, that single person “stole” 3180 USD he/she paid ~20 years ago.
You’re not just supposed to lose the things you bought, you’re supposed to be fined (for attempt to play the product you already paid) with price updated to current industry standard.
The problem is “based anywhere”: no party based on a single nation should have censorship control on the global market of a technology (high-end gaming on PC in this case). The problem is not “America bad”, but the presence of America in control of many modern technologies (social network, AI, advertisement, media etc.) makes U.S. a recurring target for bigotry that mess with the overall market (this don’t mean that U.S. have a global-wise issue with bigotry, things could be worse is so many key market were in the hands of any religious zealot country (being Muslim, Christian, Hebrew etc.).
We’re are losing a world that was heading to technological decentralization (emails, websites, interconnected communities (such as forums, irc, bulletin boards), cryptocurrencies etc: this is going to screw with everyone, U.S. citizen themselves also.