

Clever idea would be to give to option to sell it without RAM and SSD (as option, you can still buy the whole package).
They need an open platform to soar, who cares if RAM and SSD comes from second hand market? Steam is a store, they could even lead the second hand market for the (key) accessory components!


Epic can take “some money” by selling third party indie and AAA games… or take “all the money” when people spend in Fortnite. It’s a conflict of interest: Epic don’t want a good store that do the job for other companies, Epic want advertisement for their single product. They give free games with the same logic you get free merchandise to gather people around place that cost money… they don’t give the customer free stuff to make them happy, they don’t give “free money” to publisher/developers because wants them happy (well, aside for the purpose to have happy business).
They want as much as people possible, regardless of their role as customer or publisher, to bring their business in their pocket.


It’s not 0, its “AAA piracy gaming” in China that’s basically 100% Windows.
Linux (kernel) is present in China in all other environment (Android, Supercomputers, servers, IoT… etc) but Windows desktop (office&home) platform.


Please, be aware that in the DENUVO version Leon wear Nekomimi ears and may had caused some FPS trouble with aerodynamics as he runs.


🎺"The upgrade argument for desktops doesn’t stand up anymore" 🎺
of course, you can still…
hum… well, you can also…
yeah, yeah, you can do that also… but…
…and so going on.


Valve has a price parity policy.


It’s not about the “cut” you’re thinking; it refer to in-app purchases.
Once you bought a game, Valve keep demand a 30% cuts on anything you sell once the customer launch your executable (.exe, binary file/game engine).
hypothetical scenario to help visualize (it won’t go like that most of the time, but useful to understand the concept):


mis-linked (now fixed)


The problem is “based anywhere”: no party based on a single nation should have censorship control on the global market of a technology (high-end gaming on PC in this case). The problem is not “America bad”, but the presence of America in control of many modern technologies (social network, AI, advertisement, media etc.) makes U.S. a recurring target for bigotry that mess with the overall market (this don’t mean that U.S. have a global-wise issue with bigotry, things could be worse is so many key market were in the hands of any religious zealot country (being Muslim, Christian, Hebrew etc.).
We’re are losing a world that was heading to technological decentralization (emails, websites, interconnected communities (such as forums, irc, bulletin boards), cryptocurrencies etc: this is going to screw with everyone, U.S. citizen themselves also.


…probably also a 400$/€ PC, but here’s the plot twist: it did cost 400$/€


After cutting the price to reach greater audience (originally too expensive) Sony had to remove Linux support from Playstation 3 because companies where amassing lot of those things to set up some sort of DIY supercomputers.


It needs to be cheap.
However, when comparing to the power of locked up device such as ps5, it never hurts reminds that the supposed GPU processing power of a ps5 doesn’t come for free… even if you’ve fully paid your console. Aside for demos or jailbreaked devices (piracy on console) the only way to run graphics at full potential on the locked ps5 is paying full AAA (which now is settling around 80$/€) for EACH product. There are alternatives in the spending (ie: the Netflix alike from Sony’s store)… but those are only options that Sony allow you to (you can’t run weekly free games from EGS, itch.io… or even web browser games!).
Whatever power you pay for any generic PC potentially cover you in any way: you can play arcade vector games as Asteroid at 4k (or even teorical 32K when the hardware will exists).
The difference Valve could make is showing the topical console gamer customer an easy to use access to it: once they’ll see the light… things may go different also for console-only customers (Sony, Microsoft and Nintendo wouldn’t want to lose more customers to Valve’s better deal)


I doubt that the Steam Machine outperforms anything made in the last 5-10 years.
It’s all about the price… and the very recent years weren’t exactly kind in relation for price per performance


It’s mostly a poker game: you need to call with money to keep playing, otherwise you “fold” and they win… even if the winner got shitty (“no papers”) cards.


You can buy it on ebay or alike: a PC/PS2 dvd is basically a license (even if it’s broken: once bought the disc you can download the same exact version of the disc you own…under the EU laws, not sure about elsewhere but nations in the British commonwealth have strong customer protection ).


I am not defending IP laws, I am avoiding people making confusion about what’s SKG scope. I am completely in favor of a similar initiative that addressees IP craziness; but it need to be appropriately represent on what the initiative is about.
Broadly spreading the scope of an initiative is a hostile technique to sink the initiative down: I don’t know if you’re aware of the PirateSoftware fiasco: he tried to say that the initiative would force companies to keep server online forever… just to basically spread the idea “this is impossible, so SKG is impossible”. Luckily SKG initiative was appropriately (and painstakingly patently) readdressed by Ross Scott calling on PirateSoftware, de facto, BS.


SKG address a different issue than NOLF’s IP hellscape.
When a game is killed it doesn’t mean either is free or random shops can sell it without agreement with the right’s holder: only people who bought it previously are (and must be) allowed to play.


I would add [] to the title, just to be sure


Last week argument in the PR team: “do we middle finger to our possible paying customers or not?”
It was an heated discussion.
Well, ARM looks like is hoping to leapfrog over x86 (Intel/AMD) in desktop computing. Once the “RISC” technology (Box86,FEX and alike) head in the PC gaming… we may begin to see options to companies who fed on the PC gaming industry (mostly AMD/Nvidia) and now are turning their back after various things coming along (crypto currency, AI…)