I just don’t get whey they’re so desperate to cripple the low end cards.
Like I’m sure the low RAM and speed is fine at 1080p, but my brother in Christ it is 2024. 4K displays have been standard for a decade. I’m not sure when PC gamers went from “behold thine might from thou potato boxes” to “I guess I’ll play at 1080p with upscaling if I can have a nice reflection”.
I think it’s just an upselling strategy, although I agree I don’t think it makes much sense. Budget gamers really should look to AMD these days, but unfortunately Nvidia’s brand power is ridiculous.
An the issue for PC gamers is that Nvidia has spent the last few years convincing devs to shovel DLSS into everything, rather than a generic upscaling solution that other vendors could just drop their own algorithms into, meaning there’s a ton of games that won’t upscale nicely on anything else.
4k displays are not at all standard and certainly not for a decade. 1440p is. And it hasn’t been that long since the market share of 1440p overtook that of 1080p according to the Steam Hardware survey IIRC.
Have I said anything in favor of crippling lower end cards or that these high prices of the high end cards are good? My only argument was that 4K displays in the PC space being the standard was simply delusional because the stats say something wholly different.
I do wonder how much higher that would be if GPUs targeting 4K were £299 rather than £999.
Although some of it is down to monitors being on desks right in front of you and 4K not really being needed. It would also be interesting to for Valve to weight the results by hours spent gaming that month (and amount they actually spend on games), rather than just counting hardware numbers.
I just don’t get whey they’re so desperate to cripple the low end cards.
Like I’m sure the low RAM and speed is fine at 1080p, but my brother in Christ it is 2024. 4K displays have been standard for a decade. I’m not sure when PC gamers went from “behold thine might from thou potato boxes” to “I guess I’ll play at 1080p with upscaling if I can have a nice reflection”.
Before you claim 4k is the standard, you might wanna take a peak at the Steam hardware survey.
I don’t know anyone I game with that uses a 4k monitor. 1440p at your monitors max refresh rate is the favorite.
I think it’s just an upselling strategy, although I agree I don’t think it makes much sense. Budget gamers really should look to AMD these days, but unfortunately Nvidia’s brand power is ridiculous.
An the issue for PC gamers is that Nvidia has spent the last few years convincing devs to shovel DLSS into everything, rather than a generic upscaling solution that other vendors could just drop their own algorithms into, meaning there’s a ton of games that won’t upscale nicely on anything else.
4k displays are not at all standard and certainly not for a decade. 1440p is. And it hasn’t been that long since the market share of 1440p overtook that of 1080p according to the Steam Hardware survey IIRC.
Maybe not monitors, but certainly they are standard for TVs (which are now just monitors with Android TV and a tuner built in).
Well, people aren’t sticking 4090s in their Samsung smart TVs, so idk that matters.
That doesn’t really matter if people on PC don’t game on it, does it?
These are the primary display resolutions from the Steam Hardware Survey.
You’re so close to the answer. Now, why are PC gamers the ones still on 1080 and 1440 when everyone else has moved on?
Have I said anything in favor of crippling lower end cards or that these high prices of the high end cards are good? My only argument was that 4K displays in the PC space being the standard was simply delusional because the stats say something wholly different.
I do wonder how much higher that would be if GPUs targeting 4K were £299 rather than £999.
Although some of it is down to monitors being on desks right in front of you and 4K not really being needed. It would also be interesting to for Valve to weight the results by hours spent gaming that month (and amount they actually spend on games), rather than just counting hardware numbers.