• Wugmeister@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    17
    ·
    edit-2
    23 hours ago

    In one of my dungeons, there was a trapped carpet which caused people who sat on it to belive they were riding a flying carpet. It was in fact an animated carpet, so the barbarian who believed he was flying around the castle was in fact just scooting forward an inch at a time

  • Grimy@lemmy.world
    link
    fedilink
    arrow-up
    11
    ·
    1 day ago

    Not an item but I gave my players a talking pig with a Scottish accent. He was also a huge dick. I had stuff planned for it but they killed and ate it.

  • finderscult@lemmy.ml
    link
    fedilink
    English
    arrow-up
    1
    ·
    14 hours ago

    Ring of Rings. When a player/creature wears the ring, all creatures within 10ft/2 spaces hear a bell ringing from all directions, including the creature/player that equipped the ring. The sound grows louder each turn until it is the only noise those creatures can hear.

    This sounds useless, because campaign/system specific details need to be added, but it can be used offensively if set up right, and the name is a pun, so that makes it good by itself. Also gives you a chance to integrate bells.mp3 into your campaigns’s ambient audio to annoy everyone.

  • SlippiHUD@lemmy.world
    link
    fedilink
    English
    arrow-up
    16
    ·
    1 day ago

    We had a player who was obsessed with caltrops, and we gave him a magical object that let him turn any object that fit in his hand into a caltrop for 24 hrs. He could make like 50 caltrops a day. There were no real shenanigans to be had except he always turned money he was given into caltrops.

  • Wugmeister@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    18
    ·
    23 hours ago

    Hammer of Dwarf Throwing.

    Can only be attuned to by dwarves. As a bonus action, the user may expend a charge to be launched from the location of the hammer towards a target, leaving the hammer behind.

  • Professorozone@lemmy.world
    link
    fedilink
    arrow-up
    1
    ·
    14 hours ago

    I once read an article that had ideas for 100 doors. They were clever. One would only open if you knocked on it. Unfortunately that’s the only one I remember, but maybe you could consider others.

  • Protoknuckles@lemmy.world
    link
    fedilink
    arrow-up
    11
    ·
    1 day ago

    Ring of mirth - allows casting of Tasha’s hideous laughter 1/day, but afflicts user with Tasha’s hideous laughter whenever a 1 is rolled.

    Vaguely influenced by Baldurs Gate 3.

  • RagingHungryPanda@lemm.ee
    link
    fedilink
    arrow-up
    16
    ·
    1 day ago

    We had one that was a jar of peanut butter you couldn’t give away or get rid of bc it’d teleport back immediately. It also gave a huge migraine and did damage if you ate it, and it refilled daily

  • Postmortal_Pop@lemmy.world
    link
    fedilink
    arrow-up
    17
    ·
    16 hours ago

    Here’s few of my goofy items over the years.

    Lantern of in-sight: causes any object or entity you’re aware of and can keep a direct line of sight on to glow as bright as a non magical lantern. The lantern itself does not produce light. Had a player use it to highlight someone hiding in a crowd when the party failed to see them.

    Jewel of Becoming: when activated the player became a gemstone for 1d6 hours. The rogue ended up exploiting this heavily by becoming a jewel and either having another player sell her or just being in the path of someone. Once she turned back she’d rob them blind and sneak out back to the party.

    Immovable ladder: it was a rope ladder but the rungs in the middle and either end were immovable rods. This one the artificer cobbled together in game and I allowed for it. They spent a lot of time trying to figure out how to use it for more than a reliable way down from a second floor but never did manage anything wild. They couldn’t even really use it to go up because someone would still and go climb up there to set the top rod.

    Maxwell’s Morning Tonic: a bitter, dark, and slightly oily potion that when drank, counts as a short rest or turns a short rest into a long rest. It also gives you a -1d6 to hit and sleight of hand. It’s just a strong coffee.

  • Hugin@lemmy.world
    link
    fedilink
    arrow-up
    21
    ·
    1 day ago

    Crown of Good Buggy.

    Crafted by a demented druid as a gift for a princess on her birthday. It was quickly regifted to a adventurer.

    Once a day when the command word is spoken while worn on the head 10 bugs come quickly crawling out of the crown. Make a dex check -10 to see how many you catch (max 10) the rest skitter off.

    Each bug lives a day and while alive can be eaten for 1hp healing and provides a full day of nutrition. The bugs taste of raspberry cream.

  • Nighed@feddit.uk
    link
    fedilink
    English
    arrow-up
    15
    ·
    edit-2
    23 hours ago

    One I made up for a caster who always missed their rolls was a sentient wizards hat ‘clippy’. “I see you were trying to cast Eldrich Blast, do you need help with that” and occasionally giving them advantage (they really were rolling awfully)

    I was bad at RPing it though and that campaign ended shortly after anyway

  • flashgnash@lemm.ee
    link
    fedilink
    arrow-up
    3
    ·
    4 hours ago

    Ring of perception filter, when not visible (or mentioned recently) creatures forget it exists

    Cursed variant applies this effect to the wearer