• FreedomAdvocate@lemmy.net.au
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    8 hours ago

    I 100% know what DLSS is, though by the sounds of it you don’t. It is “AI” as much as any other thing is “AI”. It uses models to “learn” what it needs to reconstruct and how to reconstruct it.

    What do you think DLSS is?

    You render a scene a dozen times once, then it regurgitates those renders from memory again if they are shown before ejected from cache on the card. It doesn’t upsample, it does intelligently render anything new, and there is no additive anything. It seems you think it’s magic, but it’s just fast sorting memory tricks.

    This is blatantly and monumentally wrong lol. You think it’s literally rendering a dozen frames and then just picking the best one to show you out of them? Wow. Just wow lol.

    It absolutely does not make a game playable while otherwise unplayable by adding details and texture definition, as you seem to be claiming.

    That’s not what I claimed though. Where did I claim that?

    What it does is allow you to run a game at higher settings than you could usually at a given framerate, with little to no loss of image quality. Where you could previously only run a game at 20fps at 1080p Ultra settings, you can now run it at 30fps at “1080p” Ultra, whereas to hit 30fps otherwise you might have to drop everything to Low settings.

    Go read up.

    Ditto.

    • just_another_person@lemmy.world
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      7 hours ago

      I 100% know what DLSS is, though by the sounds of it you don’t. It is “AI” as much as any other thing is “AI”. It uses models to “learn” what it needs to reconstruct and how to reconstruct it.

      No, you don’t. https://en.m.wikipedia.org/wiki/Deep_Learning_Super_Sampling

      This is blatantly and monumentally wrong lol. You think it’s literally rendering a dozen frames and then just picking the best one to show you out of them? Wow. Just wow lol.

      Literally in the docs: https://raw.githubusercontent.com/NVIDIA/DLSS/main/doc/DLSS_Programming_Guide_Release.pdf

      What it does is allow you to run a game at higher settings than you could usually at a given framerate, with little to no loss of image quality. Where you could previously only run a game at 20fps at 1080p Ultra settings, you can now run it at 30fps at “1080p” Ultra, whereas to hit 30fps otherwise you might have to drop everything to Low settings.

      No it doesn’t. It allows you to run a game at a higher resolution for no reason at all, instead of dropping to a lower resolution that your card can handle natively. That’s it.

      Keep claiming otherwise, and you’re just literally denying reality and the Nvidia link to the docs right in front of you.