• Tolookah@discuss.tchncs.de
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      2 days ago

      Shows what I know. Too many games I have, waiting to inspire me enough. Monster of the week is also tempting. (For forged, beamsaber was fun, but politics became too real, I couldn’t make cartoonishly evil political figures that weren’t also real)

        • Zombiepirate@lemmy.world
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          2 days ago

          I actually just finished my weekly session running MotW, our second in the campaign.

          I’m really liking it so far; it’s probably my favorite PbtA other than the original AW so far. They seemed to understand the design philosophy better than most.

          The investigate a mystery move in particular works really well to keep the momentum of the game up.

      • tgirlschierke@lemmy.blahaj.zoneOP
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        2 days ago

        I did actually work on a PbtA magical girl game at one point (with a Cthulhu Mythos setting, but still), though I later ended up scrapping it.