maybe, but for tryhard games you’d make a tryhard character anyway
That’s the thing though
I have no idea how.
Since PF2 came out I got by just fine on making unique and fun but entirely unoptimised characters. So I never bothered learning what synergises with what to make a tryhard character.
oh well you’d just have to play a bunch of characters and see what is strongest
or watch videos about optimizing characters. there are a bunch of those (a couple of youtube channels i’d recommend for that are swingripper and mathfinder)
I got a buddy that rolls randomly for all of those, only rerolling if they gets a combination they already used
the fun thing is, you could literally just do everything completely randomly and your build will still be good
I wouldn’t know
I make all my choices based on sheer Rule of Cool-ness – I start with a vibe and build for that.
BUT. None of my GMs are tryhards, so maybe if I brought my characters to a tryhard session they’d get wiped.
honestly choosing the coolest thing every time is probably the best way to build a character
maybe, but for tryhard games you’d make a tryhard character anyway
That’s the thing though
I have no idea how.
Since PF2 came out I got by just fine on making unique and fun but entirely unoptimised characters. So I never bothered learning what synergises with what to make a tryhard character.
oh well you’d just have to play a bunch of characters and see what is strongest
or watch videos about optimizing characters. there are a bunch of those (a couple of youtube channels i’d recommend for that are swingripper and mathfinder)
Eh, there’s at least 1 exception: toxicologist alchemist. Especially if you’re about to play Abomination vaults
Toxicology got some buffs in the remaster that let them morph poison damage to acid if its favorable, iirc
hmm why is that?
Lots of creature types are immune to poison, such as undead and automatons. And there’s a lot of undead in the Abomination Vaults campaign.
Plus, there’s a lot of poisons that are very underwhelming. Especially ones that have an onset period; those are essentially useless in combat