• Coyote_sly@lemmy.world
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    2 months ago

    Feels like we’ve hit the point of diminishing returns where the console cycle stops making sense. Does anyone really expect to ever play a PS6 game they just flat out couldn’t make at all on the PS5?

    • Squizzy@lemmy.world
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      1 month ago

      This gen gave me the kick to leave consoles. Neither Sony or Nintendo seem that interested with me being a customer, constant paywalls and upsells while getting less and less in return. I’ll get the next 8-10 years of games through the ps5 after that I imagine everything will be on pc. VR is not my thing, neither is online or live service so I can get all the emulators without a monthly cost.

      Consoles are dead.

      • yermaw@sh.itjust.works
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        1 month ago

        I looked at the ‘games on sale, x% off’ section on the Xbox last night, and like 80% of it is DLC for games and in-game currencies.

        “GTA V for £4? Sweet! Oh, its a bunch of GTA money? Gay.”

  • rustyfish@lemmy.world
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    2 months ago

    If this is true I’m definitely out. I am barely playing anything technically demanding on the hardware. Mostly older or indie games. The Steam Deck has proven that handheld PC couch gaming is more than enough for me.

    Come to think of it, I didn’t even had to buy the PS5. It just catches dust and unlike the PS4 I didn’t get anything like Bloodborne aka something I could pump countless hundreds of hours in to justify buying it.

  • ampersandrew@lemmy.world
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    2 months ago

    I don’t see how this thing possibly competes with a handheld PC. It’ll play the same games approximately just as well but with a tiny fraction of the library, and unless something changes, online play won’t even be free.

    • dormedas@lemmy.dormedas.com
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      2 months ago

      The handheld PC and things like SteamOS have crossed the moat that console games used to have as a defense. The PC is coming to the living room, attaching to your TV, and playing games controller-first. The question will be how well will those games play and will they be exclusive.

      The other defense, exclusive games, consoles themselves have given up. PlayStation has been publishing to PC to make up revenues thinking that it’s safe because it’s not their competitor Xbox, and Xbox bet on gamepass (and has now lost the console almost entirely, hoping to make its money back via Windows licensure).

    • simple@piefed.social
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      2 months ago

      The Vita had a shared library system where if you get the handheld version for free if you owned the PS4 version of games. I imagine they could do something similar to keep playstation users interested

      • ampersandrew@lemmy.world
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        2 months ago

        That’s surely what they’re planning, especially since the architecture won’t be very different this time around, but that still pales in comparison to the value you’d get from a PC handheld for what will likely be an extremely similar price.

  • Nikls94@lemmy.world
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    2 months ago

    I got the PS5 for my GF to play Hogwarts Legacy. I myself have played AstroBot, FF7, FF16 and Expedition33.

    I use the controller on my Mac playing PS1 and PS2 games though. That controller has seen more PS2 games than PS5 games lol

  • Vipsu@lemmy.world
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    2 months ago

    Would guess this is more or less similar to PS5 with backwards compatibility with PS4, PS5 games. PS5 pro didnt really do a big splash so PS6 give bigger uprgrade for those looking for one.

    Making those game libraries accessible on portable device would also be quite impressive. (Not quite Steam deck level but still.)

  • dwev@lemmy.ml
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    2 months ago

    After SCE increased their prices in EU and Aus to help offset the US tariffs, I doubt I’ll invest anything into the PS ecosystem any more. I’d rather redirect into PC gaming from here.

  • commander@lemmy.world
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    2 months ago

    They could probably get away with a PS6 that’s a PS5 Pro raster equivalent, improved ray tracing, and a modern AMD CPU and a bump in memory. Whatever can be sold for $500 in 2-3 years. Switch 2 is the baseline.

    Microsoft can be twice as powerful, unless they had a multi year string of incredible exclusives, they’re not doing better than this gen and
    regardless they don’t do exclusives anymore

    • Ashtear@lemmy.zip
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      2 months ago

      Improved ray tracing is key. We’re at a point where hardware improvements aren’t for selling games to end users, they’re for cutting costs for developers. Project managers don’t want to spend time and resources handcrafting lighting anymore.

      We saw it before where making SSDs baseline didn’t necessarily always lead to a change in world design but certainly led to cuts in asset streaming optimization. Same with framerates.

  • HeyJoe@lemmy.world
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    2 months ago

    Some weird views in the article. Like comparing it to the price of the ps5 pro and will be lower. Of course it will be. It has to be since the price point of the average consumer will never buy it at that price. They need to get it back down to the $400-$500 range for it to work. Also saying the ps4 cutback on hardware compared to the ps3 may be true but it wasnt noticeable either. The jump between both consoles was huge and didnt seem like anything was sacrificed. That won’t be the case here since i doubt anyone will even notice the difference because games aren’t getting that much better looking anymore. They need to start focusing on features and other advantages to establish itself as a better option to having a PC.

    • Vipsu@lemmy.world
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      2 months ago

      Ps5 has the same amount of games as switch 2

      Playstation 5 has plenty of good games but only handful of exclusives. Many of these games are also available for PS4 and PC as well.