And each player is supposed to have their own bastion! Sure, the standard group is 4, but we often hear of larger groups. And the combined bastions are combined in story only, they run as two separate locations for everything apart from the encounters.
Whatever happened to “don’t split the party”?
Agreed. Instead of different bastions for different characters, the party should have one bastion, with each character providing a unique starting room/facility or a passive bonus related to their class.
I was planning on nicking a few of the Bastion rules for my own game if the players want a base or business or similar, but definitely for one location, not one each!
Agreed. Instead of different bastions for different characters, the party should have one bastion, with each character providing a unique starting room/facility or a passive bonus related to their class.
I was planning on nicking a few of the Bastion rules for my own game if the players want a base or business or similar, but definitely for one location, not one each!