• DupaCycki@lemmy.world
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    1 day ago

    Colorblind accessibility is easy to implement and pretty much everybody can do it after reading a wikipedia article on colorblindness.

    On the other hand, balancing a game for several difficulties is not easy and takes a lot of time. Plus, it doesn’t always make sense. Part of the game is the struggle. If you’re skipping the struggle, then you’re missing a part of the game.