With Hollow Knight: Silksong’s huge launch in full swing, community debate about its qualities and flaws has gone back and forth, with some players insisting their criticisms about things like the game's difficulty are valid and shouldn’t be instantly dismissed as "hate."
Sigh this shit again, if it’s the creators decision to have a game with finely tuned hard difficulty, so be it, that’s the creators creative decision and it should be respected
Respect is a weird word. It seems to have 2 nearly opposite meanings (kind of like literally):
Deep admiration for someone or something for their abilities, qualities, or achievements
Due regard for the feelings, wishes, or rights of others
So the first one implies that respect must be earned. The second implies that everyone must be respected by default (their due regard), thus respect is unearned.
Sigh this shit again, if it’s the creators decision to have a game with finely tuned hard difficulty, so be it, that’s the creators creative decision and it should be respected
“death of the author” suggests some of the author’s intent is lost when a work is consumed by the audience.
Then it’s not the developer’s fault anymore that the game is hard.
It exists by itself.
I can accept stupid decisions. I don’t have to respect them.
Respect is a weird word. It seems to have 2 nearly opposite meanings (kind of like literally):
So the first one implies that respect must be earned. The second implies that everyone must be respected by default (their due regard), thus respect is unearned.
I’ve always heard:
Respect is given, not earned.
Trust is earned and easy to lose.
Don’t confuse politeness with respect.