• Agent_Karyo@piefed.worldOP
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    1 day ago

    For what it’s worth, sales upon early access release (or even 1.0 release) is somewhat common in the indie scene.

    I believe the goal is to try and convert as many wishlists into sales.

    • Maven (famous)@lemmy.zip
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      19 hours ago

      Im not 100% sure if this is true but I’ve been told its due to steams email policy.

      They’ll email everyone when a wishlist game goes on sale and they also email everyone when a game has a 15% or more sale. Doing a 15% sale on launch doubles the chance of people seeing the emails.