• dejected_warp_core@lemmy.world
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    2 days ago

    Eh, I haven’t touched C# since 2001. I agree that the more verbose style is more explicit, and so more readable. That said, I can figure most of the new style out from context.

    • => is clearly a closure declaration operator, similar to JavaScript.
    • x ??= y is shorthand for “assign y to x if x is not set, and return x” which is kind of nice.

    There must also be some shorthand going on for getter properties being the same as methods w/o an arglist (or even a ()).

    The only part that has me stumped is the unary question-mark operator: private static Singleton? _instance = null; I can think of a half-dozen things that could be, but I cannot decide what it’s doing that the original question-mark-free version isn’t.

    • sidelove@lemmy.world
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      19 hours ago

      The only thing that’s not obvious to me is that ??= doesn’t seem to invoke new Singleton() if it’s already defined, essentially short-circuiting. Otherwise I would have to look up the semantics of it if I were worried about that constructor having side effects or doing something heavy.

      • fibojoly@sh.itjust.works
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        1 day ago

        My favourite operator to go with the question mark is the exclamation mark. I remember it as the “I swear to God I’m not null!” operator.

    • KindaABigDyl@programming.dev
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      2 days ago

      As others said, it means nullable, but to put it in more intuitive, less-jargony way - it’s a question mark bc you don’t know if the value is actually there or not. It could be a Singleton, but it isn’t until you check if there is a value. Whereas if you have, idk, int a no question mark, then you’re saying you actually have data.

      Essentially with C# 8, they “removed” null and reused the idea of null references in creating what is essentially an Option like in other languages. You either have some data of some type, or none (a null reference, in this case). By default, everything has to be there. Then when you need null, e.g. you may not have something initialized or an operation could fail, you explicitly grab for it. Thus it reduces null pointer bugs. If you don’t need nullability, you can ensure that you don’t accidentally write in an issue. It safety checks statements and parameters.

    • UnderpantsWeevil@lemmy.world
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      2 days ago

      I agree that the more verbose style is more explicit, and so more readable.

      On its face, its readable. But when you’re dealing with 10,000 lines of code in a file, it becomes this ugly morass of extra nothingness to scroll through.

      The only part that has me stumped is the unary question-mark operator: private static Singleton? _instance = null;

      It transforms a strict variable into a nullable variable. I most commonly see it with primitive types.

      So, for instance

      int myInt = null

      is an illegal assignment, but

      int? myInt = null

      works fine.

      Why does a public class instantiation need this? Idfk. That might be extraneous. But I wouldn’t throw away the whole code block rewrite over that one character.

    • Ephera@lemmy.ml
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      1 day ago

      I can figure most of the new style out from context.

      • => is clearly a closure declaration operator, similar to JavaScript.
      • x ??= y is shorthand for “assign y to x if x is not set, and return x” which is kind of nice.

      Man, I’ve successfully stayed away from C# for a few years now, but that’s wild to me that the x ??= y operator would be intuitive to you.
      This could’ve easily been two or three operations, without being much more verbose, but actually being somewhat intuitively readable for most devs…

      • dejected_warp_core@lemmy.world
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        1 day ago

        Well, I did have the older version on the left as a kind of rosetta stone for this. Plus, this kind of “init and/or return” pattern shows up a bunch of places, so it makes sense someone would want a quick version that’s harder to screw up or has fewer side-effects.

        I’ve also spent years investigating better ways to do things through various versions of C++, D, Rust, Go, and TypeScript. After a while, the big-picture patterns start to emerge and you see different camps start to converge on the same kinds of things. Stuff like these weird features start to feel like learning a new slang term for something you’ve felt, but could never say so succinctly.

        In the case of ??= it’s a more formalized Python x = x or y or x = x || y in JavaScript. The catch is that not all languages treat assignments like expressions that can be returned, so you get a clunky return as a separate statement; return (x = x or y) doesn’t always fly. That friction is all over the place, and it’s natural to want a shorthand for this very thing.

        Sure enough, after searching a bit, ??= shows up in JS, PHP, and even Ruby has a version.

        Edit: more context.