To celebrate this milestone, we’re working on a game update for all platforms that will include several additions and updates as a THANK YOU!!
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A new, playable environment, taking the characters of Expedition 33 to a brand-new location with new enemy encounters and surprises to discover.
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Challenging, new boss battles for late-game players to overcome.
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New costumes for each member of the Expedition, giving even more customization options for players throughout their adventure.
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New text and UI game localizations into Czech, Ukrainian, Latin American Spanish, Turkish, Vietnamese, Thai, and Indonesian, bringing the total number of supported languages to 19.
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And more to come…
I was on normal, spent basically every skill point I had on defense and HP starting around halfway through Act 2, since my damage was just about capped by that point. The combat feels great after you’ve already learned an enemy’s patterns, but the later game enemies (I basically only did the main story) were where they started one-shotting characters and this problem sunk in. Having to go through this huge discrepancy every time you find a new enemy just started to become annoying.
I did a ton of side content (basically all of it) so I probably was overpowered then in terms of levels/weapons/Pictos for the main story?
The balance of the game is all over the place, that much I agree on. Especially the final act, which is a mess quite frankly. If you do any side content at all the final boss is a complete joke you probably kill in one shot and miss a bunch of cool attacks and mid-fight cinematics.