Honestly nothing makes me feel more disconnected with the general gaming populace than the sheer popularity of extraction shooters. Every single one of them looks and sounds unfun. Also they tend to look incredibly generic.
As a guy with over 2.5k hours in Hunt, I think it really comes down to people just enjoying different things. I can no longer play standard match based shooters, anymore, as I find the lack of consequence leads me to not caring about the outcome of games.
Incidentally I’ve also returned to playing Eve, because losing a level 50 hunter you spent a few hours leveling up? That’s nothing compared to losing a ship you spent half a year working towards.
Basically I’m addicted to lossy progression in games. Not claiming it’s an end-all-be-all mechanic, but damn if it hasn’t made me love games again.
Yeah hunt is great, love the atmosphere, the tools, the learning curve and the stupid interactions. Hunt loss is pretty minor though, takes maybe a few alright rounds to get the fun perks and then you can just buy whatever gear.
Yep, which is precisely why it’s my favorite. I think it’s a really well balanced game. Now if it wasn’t for the crappy main menu UI (which, granted, they’ve really improved as of late) and the bizarre bugs (which they haven’t) it would be almost perfect.
They are inherently a sweat fest by their very nature and they appeal to a crowd that enjoys high risk high reward gameplay. Theres nothing wrong with you for not being into it. Not everybody’s dream job is being a fireman and running into burning buildings before lunch either.
But it’s one of those niche genres that scratch an itch that more casual games don’t.
Honestly nothing makes me feel more disconnected with the general gaming populace than the sheer popularity of extraction shooters. Every single one of them looks and sounds unfun. Also they tend to look incredibly generic.
But they’re popular so what do I know.
As a guy with over 2.5k hours in Hunt, I think it really comes down to people just enjoying different things. I can no longer play standard match based shooters, anymore, as I find the lack of consequence leads me to not caring about the outcome of games.
Incidentally I’ve also returned to playing Eve, because losing a level 50 hunter you spent a few hours leveling up? That’s nothing compared to losing a ship you spent half a year working towards.
Basically I’m addicted to lossy progression in games. Not claiming it’s an end-all-be-all mechanic, but damn if it hasn’t made me love games again.
Yeah hunt is great, love the atmosphere, the tools, the learning curve and the stupid interactions. Hunt loss is pretty minor though, takes maybe a few alright rounds to get the fun perks and then you can just buy whatever gear.
Yep, which is precisely why it’s my favorite. I think it’s a really well balanced game. Now if it wasn’t for the crappy main menu UI (which, granted, they’ve really improved as of late) and the bizarre bugs (which they haven’t) it would be almost perfect.
Going on two decades now.
Me with Minecraft.
Me with MMOs.
Me with Dota/LoL and whatever this genre is called.
Me with DayZ/etc survival shooters.
Me with whatever chess auto battlere are.
Granted, games after the popularity winds down and they incorporate it into game genres I do like are neat. I freaking love V Rising.
They are inherently a sweat fest by their very nature and they appeal to a crowd that enjoys high risk high reward gameplay. Theres nothing wrong with you for not being into it. Not everybody’s dream job is being a fireman and running into burning buildings before lunch either.
But it’s one of those niche genres that scratch an itch that more casual games don’t.
I think this was is sufficiently different, if you like any kind of shooter I’d say give this one a shot.