Starfield's performance is locked on Xbox, Todd Howard says, causing worry about the space sim on PC, but a God of War Ragnarok dev comes to Bethesda’s defense.
Not really, developers always push hardware more as the generation progresses and these machines are three years old now. That’s almost half a generational cycle.
Not really, developers always push hardware more as the generation progresses and these machines are three years old now. That’s almost half a generational cycle.