I’d agree that blender is very good. I find that it would be more suited to static stuff and renderings, as well as animations. FreeCAD is more like the commercial CAD software you’d find (Fusion 360, Solidworks).
On the topic of blender, It has some amazing features, and I am amazed at what people do with it (I also find it a bit tricky, but I probably just need to put a few more hours into learning)
Yeah, to clarify I didn’t mean Blender as an alternative but that there are decent options for another kind of 3d work in addition to CAD stuff. FreeCAD for design stuff, Blender for making pretty things (or ugly things if that’s what you’re into), Vulkan/gcc for real time 3d stuff if you like working close to the metal, Godot for real time 3d stuff if you want to do it from a higher level.
I’m not too into 3d modelling stuff myself, but I understand Blender is pretty good, too.
I’d agree that blender is very good. I find that it would be more suited to static stuff and renderings, as well as animations. FreeCAD is more like the commercial CAD software you’d find (Fusion 360, Solidworks).
On the topic of blender, It has some amazing features, and I am amazed at what people do with it (I also find it a bit tricky, but I probably just need to put a few more hours into learning)
Yeah, to clarify I didn’t mean Blender as an alternative but that there are decent options for another kind of 3d work in addition to CAD stuff. FreeCAD for design stuff, Blender for making pretty things (or ugly things if that’s what you’re into), Vulkan/gcc for real time 3d stuff if you like working close to the metal, Godot for real time 3d stuff if you want to do it from a higher level.