Arc Raiders has only been out a day, but it has already surpassed a Steam concurrent peak player count of 264,673, making it one of the biggest extraction shooters ever on Valve’s platform.

  • warm@kbin.earth
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    22 days ago

    Out of what? Like 5 extraction shooters? I don’t get the popularity, it’s pretty damn bland and shoves MTX in your face like crazy, but I have been pretty out of touch with the mainstream market for a while now.

      • warm@kbin.earth
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        22 days ago

        Skins and such that cost as much as the game itself. The industry has gone crazy and consumers keep sucking it up.

        • tortina_original@lemmy.world
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          22 days ago

          “Shoves MTX in your face like crazy” = skins in a STORE tab?

          Yeah, don’t think I will continue the conversation.

          • warm@kbin.earth
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            21 days ago

            One look at the menus says otherwise, but I’d rather not continue the conversation anyway.

            • tortina_original@lemmy.world
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              20 days ago

              We are certainly not playing the same game, then. All good.

              Edit: so, finally back home and started the game. Main screen, after game loads has 0 references to MTX. Zero. Only and only when you go to STORE tab do you get to see anything. Or if you click on RAIDER TOKENS section in the top right. Nothing else, anywhere.

              So while I love shitting on game devs, I prefer to do it for a good reason, and not based on lies. You might not like the prices and that’s perfectly ok, noone likes them.

              But that does not equal “shoving MTX in your face”.

          • Goodeye8@piefed.social
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            21 days ago

            Things being cosmetic does not justify the outlandish price. 20€ for a skin, emote and some trinkets is a stupid price.

                  • Goodeye8@piefed.social
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                    21 days ago

                    Some of us actually understand that the quality of assets has significantly risen since the 00s and it takes artists significantly more time and effort to make high quality cosmetics. We’re talking about going from assets taking days to assets taking weeks. Is the cost of the game supposed to eat all that extra development time? Are artists supposed to work for free? The realistic alternative to paid cosmetics is no extra cosmetics because quality cosmetic items are too expensive to make for free. Is that what you want?

                    You’re free to be the old man yelling at the cloud but at least acknowledge that that is what you are.