I haven’t played a Metroidvania in a while and I’m looking for suggestions of some good ones to try. Some I would recommend:

Ender’s: Lilies (Magnolias is good too, but play Lilies first. The setting and theme hits better.)

Ori and the Blind Forest / Will of the Wisps (Will of the Wisps did bring a tear to my eye)

Monster Sanctuary (a creature capture metroidvania)

Any system is good, interested to hear of other good ones that are out there.

  • dejected_warp_core@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    8 hours ago

    Solid list!

    but i always felt those two game designs were kissing cousin

    I see them as the same genre. You have this “pushing the map’s frontier” mechanic, along with some power or item progression to enable that. The rest is find-and-seek to connect all those dots. IMO, the only major difference is a side vs top-down perspective.

    • Profligate_Parasite@lemmy.today
      link
      fedilink
      English
      arrow-up
      2
      ·
      7 minutes ago

      Its true… i think the fundamental formula is that it makes you an explorer first- turns you loose with a very vague objective and lets you discover… map, traversal, sequence skips, w/e and gives you “clues” while letting you feel empowered to do things in your own order/way/time