Would be interesting to see the stats for revenue by game, price by volume. If someone charges 300 for a game that no one bought. Then it shouldn’t count, hypothetically.
I work in market research. Data at this level of granularity (price band view) is extremely expensive.
Around 300K per year and that would also likely only include a few retailers GameStop, BestBuy, Walmart. I don’t remember off the top of my head, but I believe Steam data wouldn’t be included.
It’s very likely Valve doesn’t share the full dataset with anyone. Maybe partial data with some of their biggest partners.
Would be interesting to see the stats for revenue by game, price by volume. If someone charges 300 for a game that no one bought. Then it shouldn’t count, hypothetically.
I work in market research. Data at this level of granularity (price band view) is extremely expensive.
Around 300K per year and that would also likely only include a few retailers GameStop, BestBuy, Walmart. I don’t remember off the top of my head, but I believe Steam data wouldn’t be included.
It’s very likely Valve doesn’t share the full dataset with anyone. Maybe partial data with some of their biggest partners.