Seems like buying games to remove them from your competitor is a scummier thing to do.

  • Aljernon@lemmy.today
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    9 hours ago

    I haven’t really looked deeply into this issue but what caught my eye was the claim that a 30% fee was excessive. I’m no insider into video game publishing but 30% is the standard retail markup for many things. If you bought a candy bar today, it probably cost the mini mart you bought it from 70% of what they’re charging.

      • furry toaster@lemmy.blahaj.zone
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        6 hours ago

        thats what apple forces and imposes on any developer that uses the app store, which is most of them since on ios alt stores are only a thing on eu and japan afaik

    • Grimy@lemmy.world
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      5 hours ago

      Retail needs a location to store and sell their product. They need employees as well. One small Walmart has as many employees as steam does. Retails also buys the product in bulk, there is a bigger risk involved if it doesn’t sell or even sells slowly.

      Huge difference imo.

      • WraithGear@lemmy.world
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        4 hours ago

        and steam needs data centers and servers and power and all the stuff to keep those running. ultimately though it didn’t matter. if steam thinks that their ecosystem is worth charging that much, then it’s up to the dev to decide if what steam provides is worth it to them