I really enjoyed both of them. It may just not be your cup of tea, but I get the sense that the average person just plays them sort of mindlessly. For 3 and 4 especially, I found there’s a really interesting layer in there when you start min/maxing around creating a feedback loop. In case you ever found yourself curious enough to give them another try. It makes them very memorable experiences.
I have played the original Borderlands more times than I can reasonably recall, and Borderlands 2 three or four times, but gosh I tried so hard to like BL3 and it just never landed with and felt tedious by that point.
3 was extra short, didnt feel like replaying it, just played it last year, didn’t feel like buying 4 and I can afford it + have free time. It just doesn’t look appealing, will def buy when it inevitably goes on sale for like 10-20$
Their How Long to Beat times are all a tight spread. Having just played through them all in the past year, I can tell you that the only thing that makes 2 longer than the rest is that it has more DLC.
Borderlands was in essence an open world game. Two was so connected you could walk from the very beginning to the very end without any use of vehicles if you do chose. Borderlands 3 was the equivalent of Final Fantasy X.
So I guess Borderlands 2 wasn’t longer, like I may have remembered it. In each case for the above, I basically just did enough side missions to keep pace with the recommended level of the next main story mission, which amounted to a few hours per game. All of those times include the DLC, and the DLC is also very similarly sized and paced across games.
From what I recall of the only time I played it, it has a lot of going back and forth and large empty spaces which artificially extends the duration of the main story.
I abused fast travel, all I remember from bl3 are the long boring unskippable non cutscene cutscenes. It always felt like there were there to artificially extend the time, id rather it just be a cutscene, over my gameplay while listening becoming just walking in circles waiting to actually play the game.
I really enjoyed both of them. It may just not be your cup of tea, but I get the sense that the average person just plays them sort of mindlessly. For 3 and 4 especially, I found there’s a really interesting layer in there when you start min/maxing around creating a feedback loop. In case you ever found yourself curious enough to give them another try. It makes them very memorable experiences.
I have played the original Borderlands more times than I can reasonably recall, and Borderlands 2 three or four times, but gosh I tried so hard to like BL3 and it just never landed with and felt tedious by that point.
3 was extra short, didnt feel like replaying it, just played it last year, didn’t feel like buying 4 and I can afford it + have free time. It just doesn’t look appealing, will def buy when it inevitably goes on sale for like 10-20$
Short? It was a similar length to the rest of the series.
No it was absolutely not. 3 was barely half the size 2 was.
Their How Long to Beat times are all a tight spread. Having just played through them all in the past year, I can tell you that the only thing that makes 2 longer than the rest is that it has more DLC.
Borderlands was in essence an open world game. Two was so connected you could walk from the very beginning to the very end without any use of vehicles if you do chose. Borderlands 3 was the equivalent of Final Fantasy X.
If you say so. I can tell you I’ve been tracking my times pretty judiciously in the past year. For each of those Borderlands games, my times were:
Borderlands 1: 23h17m Borderlands 2: 35h15m Borderlands: The Pre-Sequel: 22h21m Borderlands 3: 35h25m Borderlands 4: 28h26m
So I guess Borderlands 2 wasn’t longer, like I may have remembered it. In each case for the above, I basically just did enough side missions to keep pace with the recommended level of the next main story mission, which amounted to a few hours per game. All of those times include the DLC, and the DLC is also very similarly sized and paced across games.
From what I recall of the only time I played it, it has a lot of going back and forth and large empty spaces which artificially extends the duration of the main story.
I abused fast travel, all I remember from bl3 are the long boring unskippable non cutscene cutscenes. It always felt like there were there to artificially extend the time, id rather it just be a cutscene, over my gameplay while listening becoming just walking in circles waiting to actually play the game.