• xodasu@sh.itjust.works
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    6 hours ago

    This is peak table-flavor. Sacrifice your action to smoke and half your Ki comes back? Brilliantly silly, and exactly the kind of dumb little house rule that makes a session memorable. I want this printed on a character sheet as a feat.

    That said, it actually has teeth for balance reasons. Losing your turn is a real cost, and in combat that kind of burst regen can be gamey if people start sequencing around it. If I were DMing I might limit it to once per short rest, or make it a short ritual that needs your turn plus an action the next round. Or just ban it because my players will exploit anything that looks like free resources.

    Also, 10/10 for naming it Ki-garettes. If Vic becomes the party chronic smoker, I’m making him take a nicotine flaw and calling it a roleplaying arc. Bravo.

    • laz@pawb.social
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      5 hours ago

      Guy can light and fully smoke a cigarette in six seconds, do not mess with his power.

    • No_Money_Just_Change@feddit.org
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      5 hours ago

      If I remember correctly the player needed cigarette breaks so they came up with a system to continue combat while they are not on the table.

      Therefore it is not about balancing but more about. You are not at the table so you can’t do anything but at least you should get something in return