• termaxima@slrpnk.net
    link
    fedilink
    English
    arrow-up
    6
    ·
    5 hours ago

    Wish we didn’t keep doing the “reuse the original title” thing. Entries should be numbered, or at least subtitled…

    • athatet@lemmy.zip
      link
      fedilink
      English
      arrow-up
      1
      ·
      7 minutes ago

      Playground Games acquired the rights to Fable and are based out of the UK so I’m not sure how relevant this comment is.

  • CerebralHawks@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    44
    arrow-down
    4
    ·
    1 day ago

    Here’s the unbranded trailer that shows all the platforms it’s on.

    https://www.youtube.com/watch?v=C5qWGaqzk98

    Posting the Sony one implies it’s exclusive to PlayStation and derails the conversation to a place it really doesn’t need to go.

    Personally I’m cautious. After the way the second one ended, I never touched the third one. They kinda pull this bait-and-switch where if you try to pick the good ending, the game shames you for it. It’s almost as bad as Mass Effect 3 telling you that you have three choices, giving you three paths, and not telling you which one is which. Maybe a bit worse. I mean to go through this whole game and just get shit on for trying to do the right thing. It’s a bit shit.

    Then again, Peter Molyneux isn’t involved in this. He’s making a sequel to Black and White set in the Fable universe without using the Fable name (but he is using the Albion name) so it’s kinda confusing. Obvious if you know what you’re looking at, though.

    • yermaw@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      1
      ·
      5 hours ago

      I’m excited for the ride again. The hype about what’s possible, the belief that it’s going to be a genre-defining ground-breaking experience, the disappointment of finding out how shallow it actually is, and the fun of a casual, smooth playing easy game.

    • omega_x3@lemmy.world
      link
      fedilink
      English
      arrow-up
      16
      ·
      24 hours ago

      Look saving the dog is the only choice, you can go get another wife and kids and a million gold is so easy to get by that point in the game. My biggest problem with 2 was that I was so evil by the time I realized that I needed to get to a level of good to get an expression to open the last door and I just didn’t want to do it anymore.

      3 is easy bad ending or huge money grind for good ending, that is the whole game.

      • CerebralHawks@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        2
        ·
        11 hours ago

        Yes, I know about 3’s good ending and how all that works, I don’t want to spoil it for anyone who wants to play it but hasn’t before, but I appreciate how they handled it, as I understand it. And that twist is revealed somewhere in the middle, so you can grind out the good ending or you can take the easy way out. Fable 2 had you go all the way to the end, gave you one wish and 3 options to choose from, then pulls the rug out from under you. Unless you’re evil and you just take the money. Regarding the dog:

        spoiler

        There’s no option to save the dog. Not sure where you’re getting that. I don’t remember a dog. I know you could get a pet and they could die and you could get another one. But there’s no wish to bring a pet back. The evil wish is money, and lots of it, but it’s the end of the game so it’s purely symbolic. The other two endings are “bring back everyone who was killed by the bad guys” or “bring back your family.” The game pushes the value of family from the very beginning, but apparently choosing your family is a second bad ending and your family basically hate you for putting them before some strangers. Which doesn’t track with the rest of the game.

        • omega_x3@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          7 hours ago

          Ok I had to look it up since it had been so long since I beat 2. Take the gold is evil ending but like I said money is easy to get by the end game. The good ending is to leave your family dead and save everyone sacrificed to build the tower, the reward is a statue and knowing a bunch of NPCs that you can’t meet in the game are alive. Love brings back your family and dog, I was thinking that the dog and family were separate. Anyway family feels guilty about the trade but who cares the wife can be replaced, the dog is needed to get rest of the silver keys and other things that you couldn’t access until the end game so dog is the most useful reward, plus being best boy.

      • Omega@lemmy.world
        link
        fedilink
        English
        arrow-up
        7
        ·
        20 hours ago

        I liked 3 a lot. But it’s way too easy. IIRC you also can’t die. You just revive with a scar. But I never “lost” until I got to that assassin for the DLC.

        Also, yeah, the ending was price gouge all of your rental properties or let everyone die. Like, great, what a choice.

        Gameplay was fun though. Missions were fun. Everything was good except those two things.

        • yermaw@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          2
          ·
          5 hours ago

          The king telling you how hard the decisions are, and how you just dont understand how heavy the crown is and then forcing you to make the tough choices yourself seems great on paper until you realise you can solve the entire world’s economic problems by putting a 15 minute shift in at the pie shop.

        • Quetzalcutlass@lemmy.world
          link
          fedilink
          English
          arrow-up
          4
          ·
          13 hours ago

          All of the Fable games were easy. The first one had a shield spell early in the magic tree that made hits drain mana instead of health, mana potions were cheaper than health potions, you could carry a ton of them, and using them was instantaneous even in battle. It was straight-up impossible to die unless you did so deliberately.

          The shield spell also made it so getting hit didn’t reset your combo (which acted as an experience multiplier), so you could grind against infinitely respawning enemies like town guards or undead in the graveyard for a while until your combo was in the hundreds, then chug a few experience potions and max out all of your stats instantly.

          The only downside was that the spell made an annoying loud humming noise the entire time it was active.


          I can’t remember ever having trouble in the second, but I don’t remember it being so broken either. It was just tuned a little too low since they wanted casual players to be able to enjoy it. The games could really have used difficulty options.

        • chiliedogg@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          ·
          13 hours ago

          The third game also had that horrid “menuless” interface.

          And in a series where magic was so OP it made other combat options useless in comparison, it had by far the most OP magic.

          A maxed-out melee or ranged character would take twice as long to kill a single enemy as a low-level mage would take to kill a group of 10 enemies.

      • VindictiveJudge@lemmy.world
        link
        fedilink
        English
        arrow-up
        9
        ·
        23 hours ago

        The money grind in 3 is easy, too. You just need to buy a house, rent it out, use that to buy another house, etc.

    • acosmichippo@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      1 day ago

      it has been a long time since i played either but i know i loved 2 and 3 was a let down but still worth playing.

  • RightHandOfIkaros@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    1
    ·
    21 hours ago

    Framerate does not look good. Hopefully that is because of YouTube, and not the game.

    Looks like they conveniently chose nearly all shots that do not show character faces. Except Richard Ayoade, who looks I think better than the first trailer. Background NPC faces at 0:17, 0:19, 0:20, and 0:27 all look decent, but one of the kid’s faces and one of the background NPCs on the left at 0:27 look off. Can’t tell if that’s just high motion and upscaler/YouTube artifacting, bad lighting, actual bad model, not enough pixels, or some combination thereof though.

    I did see what I think was the original main character face that seems to be unaltered/unchanged from the first trailer, which is a bit of a shame. (Looks like they tried to hide it/obscure it because they put a ridiculous chicken hat/helmet on that model during the character creation part that the face was at (0:09) which wasn’t present on the other face models. Double oof because of the male face model they switched to immediately after being literal Gaston/Prince Charming/Hercules face model.) They really did that model dirty especially considering how good Richard’s face model looks here. Hopefully they can make it look more like the actual model its supposed to be based on, or perhaps they can release another trailer showing the main character face choices under more optimal viewing conditions.