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Joined 3 years ago
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Cake day: June 15th, 2023

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  • Do you say the same for Epic Games Store exclusives?

    The game was delisted from Steam right before GOG dropped this. I am not giving Ubisoft more money for Cold Fear. Since nobody can buy it on Steam anymore, there is no pro-consumer reason that the GOG fixes could not have been given to everyone that already owned the game on Steam as a free update.

    Ubisoft wants me to buy the game I already own again. I am not doing that. I don’t care if 2% or whatever goes to GOG for their fixes. I know that more than 50% is going to Ubisoft.



  • Now this is a classic. Its too bad Star Wars doesnt make more squad-based shooters. Battlefront from EA was pretty trash but also much more arcadey that I had hoped, especially coming from DICE. I wish they had just literally re-skinned Battlefield 4 as Star Wars.

    A particularly hard game with more reliance on squad mechanics and teamwork that I have enjoyed playing is Ready or Not.

    Its not a game for everyone, due to the developers trying to portray realistic to life crime situations that a SWAT team might be sent in on. Some missions include taking down robbers, child exploiters, terrorists, active shooters, etc. However, it is very satisfying to fully clear a mission with zero deaths, full evidence collection, and see that juicy S ranking at the end of the mission. Its really hard to do it on some missions, though. You can’t take a lot of damage before you die, most times I get hit one time and its either an immediate death or I need to stop the character from blleding out, which happens pretty fast. You can wear armor but it makes you really slow and doesn’t do much in the tougher missions when the perps stop using the little guns and knives.

    You get some cool tools, like being able to see your squadmate’s helmet camera live feed, a camera wand, a battering ram, explosive charges, shields, and door wedges.

    Maybe its something you and your friends might want to try after Halo? Though maybe you wouldn’t want another shooter.





  • RightHandOfIkaros@lemmy.worldtoGames@lemmy.worldFable - Gameplay Teaser
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    4 days ago

    Framerate does not look good. Hopefully that is because of YouTube, and not the game.

    Looks like they conveniently chose nearly all shots that do not show character faces. Except Richard Ayoade, who looks I think better than the first trailer. Background NPC faces at 0:17, 0:19, 0:20, and 0:27 all look decent, but one of the kid’s faces and one of the background NPCs on the left at 0:27 look off. Can’t tell if that’s just high motion and upscaler/YouTube artifacting, bad lighting, actual bad model, not enough pixels, or some combination thereof though.

    I did see what I think was the original main character face that seems to be unaltered/unchanged from the first trailer, which is a bit of a shame. (Looks like they tried to hide it/obscure it because they put a ridiculous chicken hat/helmet on that model during the character creation part that the face was at (0:09) which wasn’t present on the other face models. Double oof because of the male face model they switched to immediately after being literal Gaston/Prince Charming/Hercules face model.) They really did that model dirty especially considering how good Richard’s face model looks here. Hopefully they can make it look more like the actual model its supposed to be based on, or perhaps they can release another trailer showing the main character face choices under more optimal viewing conditions.


  • I know its kinda crazy for me to.suggest this, but hear me out:

    Hyrule Warriors Definitive Edition runs nearly perfectly in emulators on pretty modest hardware. Its not very difficult, but has a Games Journalist level Easy mode as well if thats needed. Its a Musou/Warriors game, so its basically mindless button mashing with the flavor of Zelda.

    Its a splitscreen game, so you only have to have it set up on one machine. The game has a story mode and a bunch of challenge modes as well to keep things interesting. Wide range of upgradeable charaacters with different weapons that change up their playstyles. And a lot of unlockable costumes.

    Downsides:

    • Nintendo
    • Have to use a controller (not a downside to me, but for sosme it is)
    • Getting the game can be a little challenging if you don’t know where to look
    • Setting up the emulator can also be challenging if you don’t know where to get the important parts
    • Can get stale after really long sessions of play

    The only issue could be if you aren’t using a Nintendo controller, the buttons won’t match up, but there might be a mod for that. I know there are input mods for other games.











  • “Bro just one more post processing technology, trust me, just one more and all the clarity issues are going to be fixed, just one more. One more and that’s it, it’s going to look native, just one more. Just let me do one more, please.”

    Literally Digital Foundry for the last like, 10 years. Every time a new scaling tech or TAA method comes out, they talk about how it is so good and has next to zero flaws. Then a new one comes along and suddenly they start talking about all the flaws the previous one had and how the new one is “nearly perfect.” And then you look at the footage they are showing and its literally best case scenario, minimal to no camera movement, and little to no large or close objects moving at a high speed. Fottage designed to minimize the flaws and maximize selling you on the tech, regardless of how little that is actually going to happen during real world gameplay for literally anybody.