

Which is why I maintain my order of least to most consumer friendly gaming big three is:
Nintendo < Sony < Microsoft
For all its flaws, Microsoft is the leash anti-consumer, because they don’t have exclusives anymore.


Which is why I maintain my order of least to most consumer friendly gaming big three is:
Nintendo < Sony < Microsoft
For all its flaws, Microsoft is the leash anti-consumer, because they don’t have exclusives anymore.
Wow, you must have been rich in the 00s to have a Trinitron.
Just for reference, in 2004 Trinitrons were $800- $2000 USD depending on size, in today’s money that’s $1300- $3500 USD.


Hoping DDR3 prices go up so I can finally sell the 128 GB of RAM I have been saving “just in case” lol


Yes, they are more or less the same console by a different name.
Outside of a few extra features the Famicom provided, such as extra sound channels, the baseline console was more or less the same as the NES, and games had essentially the same visual appearance, with similar but different sound. Also some games allowed you to save your progress whereas the NES port may not have had that feature, such as Metroid.
The two are not different enough to really call them different consoles. Its kinda like a base model car, and one trim level up (but not so high like a sport package, just like an appearance package or leather seats only or something).


Okay look, as much as I hate Nu-Marathon and NeoBungie, it was only a few in-game (most likely placeholder) textures in a beta build of the game. Anyone trying to claim the entire game was stolen has no idea what they are talking about. It’s wrong that it happened but in the bigger picture, it’s a very minor issue compared to other things with other games.
As a side note, and as an artist myself: Artists do not “own” an art style. Marathon’s art style is not stolen. Brutalism in graphic design existed since the late 1990s. Monet doesn’t “own” impressionism, Dali doesn’t “own” surrealism, Warhol doesn’t “own” pop-art. They never have. Anime and manga have been using that art style in their design and marketing for a very long time. Anime being a pretty big influence on Bungie during the time they were making old Marathon, Halo CE, and most obviously, Oni.


To be fair, in driving games, you dont really want to be changing a whole lot about the driving model once everyone agrees its perfect. Good driving mechanics are always good, and bad driving mechanics are always bad. The only thing worse than bas driving mechanics is when the previous game had perfectly fun driving physics and the next game changes it, making it objectively worse.
Which happened to Need for Speed. A fun arcade racer with predictable physics, Underground 2 had perfected the driving model Black Box had made. Slidey enough to make entering a drift feel easy and controllable, but still predictable enough to master over time. Then in Most Wanted they changed the driving model and added insane amounts of grip for some reason, making the driving model feel more like Mario Kart. Then every game after that one got progressively worse, until we land at the absolute bottom of the barrel games made by Criterion, who make all their driving models feel like they came from a mobile game with tilt controls. Like Unbound.
I dont believe a driving game with good and fun driving mechanics needs to really change anything other than the map, music, and adding cars for subsequent games.


Every game must be over-the-shoulder action slop, or nobody will ever buy them!
~ Game Executives


Nintendo definitely learning the wrong lesson from this:
The Right Lesson: Maybe we shouldn’t released an expensive console, with only a handful of new games and tons of repeat releases that are $70 (and suck), and some of those games dont even have a real physical copy, and stop treating our fans like they are literally Hitler because they are passionate about our products.
The Wrong Lesson: People must not want powerful hardware and physical games anymore.
Save your game first though.
Ending ◬ (white up pointing triangle with dot) came from the 3C3C1D DLC. You likely played the Game of the Yorha edition of the game which had the DLC included.
The true ending though…
The lyrics are designed to evoke a feeling, but not confuse the player with actual lyrics they might understand (especially if the song is playing while characters are talking in-game).
To do this, the songwriter just created nonsense words that made the sound they wanted, and later on called it Chaos Language. That way they only had to record the song once for all localizations. Its not a real language though, because it doesn’t have any grammar rules or anything.
They did sing some songs in multiple real languages though, which typically play during the end credits.


Highly dependant on the game and the content.
NieR Automata has you get 5 endings and see the credits roll at least twice in order to actually get all of the story, and the content is actually very different. Like the credits rolling isnt treated as the end of the game, just a way to break up the pacing.
But if the game is highly repetitive, extremely linear, and exactly the same on subsequent playthroughs? Nah.
I don’t consider them tedious, but I generally dont end up doing all the side content, I just played the game and occasionally did the side quests between main story quests, so I wouldn’t be able to give you a good assessment on that.
For whatever reason eBay prices on the game have spiked dramatically, but you used to be able to get the game disk for Xbox 360 for like, $10. Its backwards compatible.
You could also just download and emulate the PS3 copy of NieR Gestalt for free if you are concerned about not liking it and buy the game later if you do.
Automata was good, but I found myself enjoying NieR (Gestalt, not Replicant) way more. Its older and less refined, but the story was more captivating, and I found the father a more charming character.


Now listen up! Back in my day, we didn’t have fancy allowance money! We had siblings. Two siblings and a single income for the entire family! And we had to share the single income! You should consider yourself very lucky children!


I get this is supposed to be satire, but do what you want. I don’t control you. But you are responsible for what you choose to do (or not do). Childcare is a big responsibility, and if you can’t handle it, at the very least be responsible enough to realize that and not subject potential children to mistreatment.
Its pretty easy to not have kids. It does take self-control, though.


I would like to point out that there are deadbeat moms as well. It’s not exclusively a dad thing, its more a “deadbeat parent” thing. Unfortunately.


Its hard to argue with Russian Tim Curry. He was such a fun pick for that role.
Wasn’t it found out that this isn’t actually true? Correcting the typo doesn’t result in the AI actually functioning any better, IIRC.