Agent_Karyo@piefed.world to Games@lemmy.worldEnglish · 2 days agoWhy medieval city-builder video games are historically inaccurate - Leiden Medievalists Blogwww.leidenmedievalistsblog.nlexternal-linkmessage-square27fedilinkarrow-up1173arrow-down114
arrow-up1159arrow-down1external-linkWhy medieval city-builder video games are historically inaccurate - Leiden Medievalists Blogwww.leidenmedievalistsblog.nlAgent_Karyo@piefed.world to Games@lemmy.worldEnglish · 2 days agomessage-square27fedilink
minus-squareDon Antonio Magino@feddit.nllinkfedilinkEnglisharrow-up58arrow-down2·2 days agoIt’s still interesting to analyse them like the cultural products they are.
minus-squareFartMaster69@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up19arrow-down1·2 days agoYeah, examining the ways they are inaccurate tells us a lot about ourselves.
It’s still interesting to analyse them like the cultural products they are.
Yeah, examining the ways they are inaccurate tells us a lot about ourselves.