My best experience with a shooter was Metroid Prime Trilogy on Wii. Joystick to run / strafe and motion controls to aim, freeing up your right thumb and fingers for buttons.
I hate having to switch between aiming with my right thumb and pressing buttons with my right thumb. Like in Metroid Prime Remastered on Switch. Grr.
Back paddles like the steamdeck or steam controller has are a godsend for any game where you have to run, jump, and shoot at the same time. Or any other combination of actions. I don’t think I could go back to not having access to those. I don’t remap them for every game but the times I have its made those games so much better.
I remember hating Metroid Prime’s controller scheme on the Gamecube. The controls felt so stiff. But I was so in love with the universe and gameplay that I just accepted it, kind of like every Rockstar game.
A lot of games now still have motion control aiming, you just tilt the controller. Sometimes it’s off by default though. I typically use the stick for big movements and tilt aiming for zeroing in.
My best experience with a shooter was Metroid Prime Trilogy on Wii. Joystick to run / strafe and motion controls to aim, freeing up your right thumb and fingers for buttons.
I hate having to switch between aiming with my right thumb and pressing buttons with my right thumb. Like in Metroid Prime Remastered on Switch. Grr.
try the claw grip
nostalgic Monster Hunter on PSP noises
Back paddles like the steamdeck or steam controller has are a godsend for any game where you have to run, jump, and shoot at the same time. Or any other combination of actions. I don’t think I could go back to not having access to those. I don’t remap them for every game but the times I have its made those games so much better.
I remember hating Metroid Prime’s controller scheme on the Gamecube. The controls felt so stiff. But I was so in love with the universe and gameplay that I just accepted it, kind of like every Rockstar game.
Now I wish I played it on the Wii.
A lot of games now still have motion control aiming, you just tilt the controller. Sometimes it’s off by default though. I typically use the stick for big movements and tilt aiming for zeroing in.