A good game doesn’t have to be deep, but it has to be well-executed by a well-formulated concept.
ETS 2 is even simpler, and what do you do in there? You drive from point A to B, but the journey is the reward; it is fleeting, but it is a limited yet beautiful representation of Europe.
There are mountains of Diorama Builders trying to do exactly what the chill crowd want.
Those are way more honest chill games than a fanbase trying to claim to be the best space game, yet you do garbage collection.
I mean, sure, I love to turn off my brain as well when I watch Supernatural, but it is a shallow show despite its charm. xD
A good game doesn’t have to be deep, but it has to be well-executed by a well-formulated concept.
ETS 2 is even simpler, and what do you do in there? You drive from point A to B, but the journey is the reward; it is fleeting, but it is a limited yet beautiful representation of Europe.
There are mountains of Diorama Builders trying to do exactly what the chill crowd want.
Those are way more honest chill games than a fanbase trying to claim to be the best space game, yet you do garbage collection.
I mean, sure, I love to turn off my brain as well when I watch Supernatural, but it is a shallow show despite its charm. xD
I think it’s hard to argue that NMS is objectively not well executed.
They saw the lowest of lows at launch and clawed their way back to a 80%+ mostly positive rating with consistent 10k+ player count most days.
Some may not enjoy it and that’s their opinion but they are pulling more player numbers and higher ratings and most other 10+ yr old games.
Appeal to popularity! Why do you think people like 6ix9ine instead of Beethoven? xD
Enjoy your slop!