• sp3ctr4l@lemmy.dbzer0.com
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    13 hours ago

    This is a great write up to which I can only add that I know that in the ongoing US case, Valve has been arguing that not only is the 30% cut not particularly onerous, and is actually pretty close to the industry norm…

    … they also make the argument that Steam provides much, much more to both the consumer and the prospective game seller that…well they just do actually offer many more features and services than existing comparable platform, many of them.

    The DLC thing is an interesting idea, but… oh god, basically, is my database manager brain’s response to that.

    You’d have to construct like a shared standard of game key liscenses across all digital platforms, you know, the not unlike the kind of thing every single idiot a few years back claimed would be possible with their NFT games.

    This is… an interesting idea, but I don’t see how you could actually implement this in practice without basically creating a government agency to manage it.

    … Which would then also probably mean that said government would now directly know every game you own.

    And then you’d have to think about how that would play with things like game key selling sites…

    Yeah. This would be a nightmare to try to actually implement.