Hofmaimaier@feddit.org to Antique Memes Roadshow@lemmy.world · 1 month agoI don't miss itfeddit.orgimagemessage-square116fedilinkarrow-up1838arrow-down110
arrow-up1828arrow-down1imageI don't miss itfeddit.orgHofmaimaier@feddit.org to Antique Memes Roadshow@lemmy.world · 1 month agomessage-square116fedilink
minus-squareMonkderVierte@lemmy.ziplinkfedilinkarrow-up6·1 month agoBut 2D space has only 2 directions. ↔, ↕ and everything inbetween.
minus-squareVerilyFemme@lemmy.blahaj.zonelinkfedilinkarrow-up5·1 month agoSet up two wheels and try to drag them diagonally, see what happens.
minus-squareVerilyFemme@lemmy.blahaj.zonelinkfedilinkarrow-up3·1 month agoYeah, that’s the way I mean. If the wheels in your figure there were at 90° angles, it wouldn’t work at all. The very best case scenario would be that it would input “>>>>>>^>” the whole time you’re dragging.
minus-squareThe_Almighty_Walrus@lemmy.worldlinkfedilinkarrow-up3·1 month agoImagine trying to move that mouse in a circular motion
minus-squareThe_Almighty_Walrus@lemmy.worldlinkfedilinkarrow-up2·1 month agoIt’s the everything in between where you get problems
But 2D space has only 2 directions. ↔, ↕ and everything inbetween.
Set up two wheels and try to drag them diagonally, see what happens.
And that way? \↑/
Yeah, that’s the way I mean. If the wheels in your figure there were at 90° angles, it wouldn’t work at all. The very best case scenario would be that it would input “>>>>>>^>” the whole time you’re dragging.
Imagine trying to move that mouse in a circular motion
It’s the everything in between where you get problems