ryujin470@fedia.io to Technology@lemmy.world · 18 hours agoOpen-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'www.pcgamer.comexternal-linkmessage-square138fedilinkarrow-up1635arrow-down14cross-posted to: pcgaming@lemmy.ca
arrow-up1631arrow-down1external-linkOpen-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'www.pcgamer.comryujin470@fedia.io to Technology@lemmy.world · 18 hours agomessage-square138fedilinkcross-posted to: pcgaming@lemmy.ca
minus-squarenightlily@leminal.spacelinkfedilinkEnglisharrow-up8·6 hours agoIt’s discussed in the Bluesky thread but the CI costs are too high on Gitlab and Codeberg for Godot‘s workflow.
minus-squaree8d79@discuss.tchncs.delinkfedilinkEnglisharrow-up2·3 hours agoThat’s a shame. Did they take the wasted developer time dealing with slop into account in that discussion?
It’s discussed in the Bluesky thread but the CI costs are too high on Gitlab and Codeberg for Godot‘s workflow.
That’s a shame. Did they take the wasted developer time dealing with slop into account in that discussion?