Pierre-Yves Lapersonne@programming.dev to Open Source@lemmy.ml · 21 hours agoOpen-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'www.pcgamer.comexternal-linkmessage-square24fedilinkarrow-up1166arrow-down13file-textcross-posted to: programming@programming.devtechnology@lemmy.worldpcgaming@lemmy.ca
arrow-up1163arrow-down1external-linkOpen-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'www.pcgamer.comPierre-Yves Lapersonne@programming.dev to Open Source@lemmy.ml · 21 hours agomessage-square24fedilinkfile-textcross-posted to: programming@programming.devtechnology@lemmy.worldpcgaming@lemmy.ca
minus-squareShimitar@downonthestreet.eulinkfedilinkEnglisharrow-up1arrow-down1·11 hours agoIf ai slip vibe code is so shitty, then it should be pretty easy for humans to detect it and shut down without wasting too much time right?
If ai slip vibe code is so shitty, then it should be pretty easy for humans to detect it and shut down without wasting too much time right?