• pinball_wizard@lemmy.zip
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      1 hour ago

      You’re exactly right.

      But maybe we should continue to try a few more years of treating corporations like really big evil people that can abuse everyone smaller than them, kill the planet, and commit crimes, while avoiding consequences.

      I can see both sides. (This is sarcasm. We may yet need to yeet the folks pushing for corporate personhood a long way off a short cliff.)

    • OwOarchist@pawb.social
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      16 hours ago

      Also, copyrights should expire in a more reasonable timeframe. Probably something around 10-20 years. (Rather than our current US absurdity of ‘Entire life of the creator +70 years’.)


      But, also, there needs to be some accommodation for collaborative works, especially large-scale collaborative works with dozens or hundreds of creators contributing. (Like a big-budget movie or video game.) Trying to navigate copyright issues on something like that with only individual copyrights would be a nightmare. You need some mechanism to support group ownership of a copyright, including a way for the group to delegate certain rights and responsibilities to one individual who represents the group’s interests.

      I do, however, think that only the group who actually worked on the project should be able to own that copyright. They could license it to companies for distribution, but ownership of the copyright should always remain with the creators who directly worked on it. No copyright should ever be owned by any corporation at all or by any person who didn’t contribute to the project.