With what’s happening at GitHub I feel like I need to move some game modding projects elsewhere before GitHub wants me to give them my phone number.

For normal stand-alone projects I would go to Codeberg. I’m wondering if game modding projects are welcome there, as that seems kinda out of scope of their mission statement. Obviously the mods can only be compiled or run with access to the closed source game.

If Codeberg is the wrong place for my projects, can you recommend an alternative?

  • klangcola@reddthat.com
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    3 days ago

    Tldr: don’t let Perfect be the enemy of good

    I don’t know about Codebergs policy on the matter, but morally I think there’s nothing wrong with putting open-source mods for closed-source games on Codeberg.
    I always use FOSS software whenever possible, even if they’re lacking in some aspects compared to closed-source alternatives, but have no problems with closed source games. Games are entertainment, not utility. Games have a short lifecycle compared to utility software. Games are often a one-time experience, and when you’ve finished a game it’s done. (Nobody ever “finished” their use of Notepad). Meanwhile developers gotta eat.

    There’s also some precedence for open-source projects that can only be fully accessed with closed source software, like open-hardware using Eagle for PCB and schematic design (before KiCAD truly took off), or Fusion360 for CAD ( FreeCAD development is accelerating though)