Archived article: https://archive.md/HONwC
They’ll release one more update (my guess is whatever release-ready content they’ve already got), then the servers will shut down next Thursday.
“We don’t need player counts to be super huge in order to be successful” is starting to ring hollow.


Honestly it’s the same thing with Concord, and it’s part of why it sucks to hear a lot of shit talk toward the devs of these games. Anyone who’s actually tried either game could tell the dev teams really did put their all into it and wanted to make something interesting and fun, but you can feel the c-suite decisions and live service bullshit weighing them down. Like if the game isn’t an instant hit, it gets shut down, and all that work thrown away. It really fucking sucks for the folks who actually put the work in.
Honestly, that shouldn’t be bad. Not all games need to appeal to everybody. Take ARMA, for example. It would do shit on a playtest, but the group who likes it does it for some of the reasons the rest would hate it. I think we need to switch a bit from “fuck this game, it’s not for me” to “I don’t care about it, it’s not for me. If it’s for you that’s fine”
Oh absolutely, but we know what happens with mixed feedback in this industry today
Yes, of course. They want a “everybody, all the time” service game.