Wild that folks are having to make up conspiracy theories to hate on a game. They can just hate on it for having kernel level anti-cheat and preventing linux players from giving it a go.
Wild that folks are having to make up conspiracy theories to hate on a game. They can just hate on it for having kernel level anti-cheat and preventing linux players from giving it a go.
That is what I am also asking myself…Given that I never played any of the Marathon games in 1995 (being a big RPG fan)…I just don’t see the point of rebooting this niche IP and using it as a skin for a live-service extraction shooter; it’s utter nonsense and screams of a game studio frothing at the mouth due to desperation caused by a desire to remain relevant. Sony and Bungie fumbled the bag and Marathon is unlikely to enjoy any success given the obscure nature of the IP, and the same tired game format. Given that there are only a few games that enjoyed success with being a live-service extraction game like Hunt: Showdown, Escape from Tarkov, for example…
Bungie should’ve pivoted into a single-player/shooter/story experience that could be approached at a leisurely pace without any fomo or other garbage that would create unnecessary baggage and friction with players. I would’ve found that to be more engaging than the game that they crapped out.