- cross-posted to:
- apple_enthusiast@lemmy.world
- cross-posted to:
- apple_enthusiast@lemmy.world
I honestly doubt this will take off, but it’ll be interesting as a tech demo for what AR/VR can be at the highest end.
I honestly doubt this will take off, but it’ll be interesting as a tech demo for what AR/VR can be at the highest end.
I don’t really get the point of all this. Sci-Fi movies are trying go convince us for a very long time that interacting with a computer by standing and waving your hands around is the future but for me it just looks tiring. I prefer my keyboard and mouse. We’ll see how many people Apple can convince. Maybe they are right and you just have to use it to believe it…
I think exercise apps might be a prime application for something like this, things like Beat Saber (or even SuperHot VR of all games). As a package designer, I’m kind of salivating at the prospect of being able to use something like this to see things in 3D as I’m working on it (should an app like that even become available), but it would still never completely replace a flat screen for serious work (plus the Apple headset just uses hand gestures for everything).
Otherwise, yeah, I’m not too hopeful about this thing’s prospects, unless developers knock it out of the park with some killer apps for it. $3500 for a 1st-gen, Apple-only headset is just a bit too much for me. I paid ~$1000 for a Valve VR Headset and even that seemed astronomical at the time, but it works with nearly everything else, so it doesn’t even feel like I’m in a walled garden. With this Apple headset, you’re limited to Apple’s store and that’s it, I’m not sure that I would trust trying to jailbreak a $3500 piece of equipment and possibly brick it.
Problem with exercise apps is it’s really uncomfortable to sweat in a headset.
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Moving your body with little force seems tiring? Jesus.