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At some point you’re just so tired that comfort and time is much less of a factor, I mean I feel like I can fall asleep anyti
Hello, I’m just another Redditor exploring the lemmy.world
At some point you’re just so tired that comfort and time is much less of a factor, I mean I feel like I can fall asleep anyti
Hahaha well then what better experience can you have with an ebb and flow like that? That’s beyond living it up, and more like riding the storm 😆
Ten seconds? I think Mother Nature can understand if you wanna live it up a little bit more you know?
I used to really love R. Kelly’s Bump N’ Grind, until… Well, I think everyone knows at this point
That settles it, we now need spaceships pronto
Should we start having villages on boats?
I’ll probably keep two at most, though I’m pretty close to dropping one in favor of an eyepatch and a peg leg
Great question OP. I don’t have anything as rigid as a process for completely subtracting the bad parts of self-doubt, but I suppose if we had that all ready, this wouldn’t be a great question, would it? Heh
Self-assurance comes from being a lifelong learner I think. Even then, being 100% sure of yourself all of the time isn’t optimal for your self-assurance’s consistency in the future. You tend to doubt yourself when you think you’re missing knowledge, right? So why not learn to fill the gap where you can?
Post your answer/talk to people, doing your best to be authentic yet as “correct” as possible, and allow the raging comments to fill the gap for you. You can only give your best today but you might be better tomorrow. I think as long as you approach a topic with the intent to learn or to help someone learn, you’ll find that self-doubt is the first step in the process (heyoooo) in self-belief.
Look at you, asking a question like this. Go learn something, you piece of stale white bread! I scoff at your sense of discovery! (/s if it’s not obvious)
He’s probably talking about his dissatisfaction with Google’s entire Android platform on top of Pixel Pass
X: “Your code isn’t working because there’s something missing at the end of this line”
Y: “Oh. Well then, do you wanna semicolon?”
That’s rizzzz with a Z++.
Step up, song makers. Don’t get tied up in your chords
This is an interesting question actually. In my head, “staying true to the games” initially referred to how the game operates like the other commenter said e.g.
How different bodily needs are met. To quench my thirst, do I boil the dirty water and just take some RadAway? How much radiation does this InstaMash have? If a character in the show drinks from an irradiated lake and somehow isn’t affected by the next plot device, how “true to the game” is that? If I do that in any of the Fallout games, I’d be running into Deathclaws with only a fraction of my max HP.
VATS. Will time be stopped or slowed down while the characters are selecting and terminating their targets? There’s a lot that can go well here especially since it’s an opportunity to inject slow-mo Hollywood-style shooting scenes, but can you imagine if they don’t put any slow-mo at all? In my opinion that would show a huge lack of understanding of the games.
To your point, decisions. Unfortunately I think making decisions for the audience is unavoidable here unless the show becomes something like Netflix’s interactive specials. However, some good ideas might include reproducing quests similar to the ones from the games and then making decisions based on data they may have gathered from game quests. Take the Megaton Bomb quest for example. Maybe the show will force a character into deciding between blowing up a city or not at the twilight of a story arc. In the end, they decide to blow it up. Then, during the credit roll, they show that most people in the games who did the Megaton quest actually blew up the city. I don’t actually know what the real stats are, but I think it would be a good idea for the show’s characters – to a certain reasonable extent, because if we blew everything up like in my last playthrough it wouldn’t be a very good show – to follow the patterns of most decisions made by the playerbase in the games. I’d see that as an attempt to reconcile the disconnect between playing a game(lots of control) vs. watching a show(no control).
I probably wouldn’t have but if there are errors as big as those and they’re trying to slide it by me, that’s pretty slimy.
Why must you hurt me with the truth? Counterpoint though: Almost heaven
Well this is already taking points off for sure. But let’s see if the show is good. If they stay true to the games and create a truly unique show, maybe it will be worthwhile.
Hahaha unfortunately Circuit de la Sarthe is my absolute limit when it comes to track length, though even on the Mulsanne Straight I end up spacing out. It’s like a mini break
Sim racing isn’t necessarily too quirky or obscure but I do it to maintain some sort of maybe possibly ADHD. Doing laps around a track really helps with getting myself used to focusing.
It’s especially helpful because each lap around a race track tends to be only 1 - 2 minutes, which is a relatively easy amount of time to keep focus at any one point in time, but keeping it up for consecutive laps and remaining consistent as time builds up in small increments is a different kind of joy to me.
Please let me clarify. If a person has never lived in a third world country but they use the term disparagingly as if they know exactly what it’s like, it’s not precise. America’s problems are bad, problems anywhere are problems yes, but to label a country like America with a term like that? It shows a lack of awareness and frankly (but without offense), it’s perceived that people stretch the term to make a snazzy remark.
ITT: People who have never lived in a third world country
thank mr skeltal