755 hours in Total War: Warhammer 2.
755 hours in Total War: Warhammer 2.
“Watch the Irishman Suffer” is practically it’s own genre of Star Trek episode. Chief O’Brien needs a break, he’s just a regular dude who has witnessed his own death too many times.
Hello from Spokane, where we were literally off the chart yesterday! (AQI of 511 out of 500!) I went outside for five minutes to water the garden and my eyes were stinging and teary for a while afterwards.
But nobody gives a shit unless it’s the east coast, because this has happened nearly every year for the past 5 years. At least I can see the sky today.
Yoko Shimomura is my favorite Square Enix composer, hands down.
I’m a Pathfinder fan with vague disdain for 5e as a ruleset and active loathing for Forgotten Realms as a setting. I love this game.
My life has been replaced with Baldur’s Gate 3. I’m partially into Act 2 but keep having to take breaks because the spooky atmosphere and crippling decision anxiety are stressing me out too much to continue playing long stretches.
Why is everyone acting like Dragon Age: Origins is the only fantasy RPG that ever existed? Baldur’s Gate 3 is the next step in a long legacy of genre defining games.
Practice makes perfect!
I’d say the most important thing is knowing who your NPCs are and what they want. That’s what you should prepare outside of sessions. Once you have that, it’s a lot easier to deal with players throwing curveballs.
A constrained scope helps as well. Give the group a prompt like “make characters who want revenge on the Lich Queen” or “make characters who care about the city of Korvosa.”
You can’t actually get the true ending on your first playthrough. You have to do the neutral ending first.
It is a wonderful little game!
Don’t tell my friends, but I actually like GMing more than playing now. It’s fun to have the galaxy-brain “always on” feeling and multitask information. (And it’s always your turn in combat!)
My life has been completely subsumed by Baldur’s Gate 3. I spend all day at work thinking about it.
My husband called it a “tactical combat dating sim” and that cracked me up.
My players spent a good portion of last night’s session in a magic hot tub.
Wolfheart seems like a nice guy, he’s put out tons of great content leading up to release.
I’ve only played a couple hours so far but I’m enjoying the game a lot! It seems like every conversation has at least one unique dialogue option based on your race or class picks, which is awesome. The companions I’ve met so far seem fairly interesting.
The entirety of Spiritfarer, really.
It feels like game development timelines are so long these days that there’s very few games per hardware generation. I look back at the PS2’s library (to be fair, it was enormous even for its own time) and everything on the Switch feels tiny in comparison.
Also, even if the “new Nintendo Switch(i)” or whatever is backwards compatible, the rise of digital sales means I can’t play my switch games on the new console anyway.
I’m just tired of having to buy new crap.
I know it’s an unpopular opinion, but I really love Dragon Age: Inquisition. It has huge flaws, yes. Chiefly having way too much generic filler sidequesting.
Do note that you’ll need the DLC to get the most important part of the story. (Thanks EA.)
To be fair, I am not the model series fan. I gave up on Origins in the 12 hours of identical dungeon corridors underneath the dwarf city. Never played DA2. Love KotOR, Jade Empire (still holds up surprisingly well!), and Mass Effect, though.
I’m here for the Disco Elysium memes. Kim must be protected at all costs.
Hey, I’ll have you know that after 1,000 hours of Total War, I have finished a whole campaign twice.
Darksteely Dan, clearly.
Subnautica legitimately made me stop and stare at my screen with mouth agape at the wonder and terror of a glowing undersea behemoth. I’ve never had a game provoke pure awe like it does.