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Megafactories are those games where instead of launching one expensive rocket, you launch one or more per minute. They’re usually at least 5 times larger than an endgame factory, and usually stop growing when the FPS drops below 30.
Megafactories are those games where instead of launching one expensive rocket, you launch one or more per minute. They’re usually at least 5 times larger than an endgame factory, and usually stop growing when the FPS drops below 30.
Pulseaudio can remap channels directly, so you can take a 7.1 input and output two entire stereo outputs to a 7.1 speaker system, which would solve my issue and then some. Making a custom profile is a tad more involved than clicking buttons, but CLI isn’t needed at all.
I found a solution in under a minute that should work on most modern Linux DEs. I suppose it’s not by an official Linux support channel, but AskUbuntu was literally the first search result.
Ah, support as in “this program is supported”. I can definitely agree with that
better than any other platform out there when it comes to support
Lol, as a user Windows support is garbage. Every step is “restart, reinstall drivers, scannow”.
None of those things are going to make windows pass all LR audio to the FLR channels of a 5.1 system, yet I know it’s possible. It can happen if enough settings are fiddled with, but I don’t know which ones, and it gets reset every reboot.
None of those things are going to stop some system utility maxing out disk writing and freezing the system for 10 minutes every boot.
None of those things will stop hardware acceleration from crashing my browser.
- Lack of middle click paste.
- Lack of the ability to drag windows using “alt”.
- I can’t change the volume by using the scroll wheel.
These feel like DE specific complaints rather than Windows complaints. I wish I could use windowkey to switch applications for example.
Changing sliders with mouse wheel does sound cool, I want that.
Your last memory of Windows is 7? Lucky.
8 was Vista but with mobile UI.
10 eventually fixed 80% of 8’s problems, and added some gaming performance. Also, ads for featured windows store games. It’ll even preinstall them for you!
11 is just 10 but with most of the sensible parts removed. Also, you need DRM in your CPU to use it. UX? What’s that?
Sigh I miss 7…
You underestimate how little people think when purchasing things. None of this would be a problem if everyone looked at the price per 100g first, but ooo 3 $5… And then the size reduction usually goes alongside a packaging change, like jumbo or family size; “New look, same great taste!”. It’s all a distraction, out of sight, out of mind and all that.
Also, the 330ml cans are taller, and because of the square-cube law they only need to be a little skinnier to be smaller. They’re also not usually displayed next to the normal 355ml cans. Out of sight…
Also, who is going to laude a big corp product for a logistics change in the first place? I barely see anyone complaining about shrinkflation for packaging reasons as it is. I’d see a better slack fill level on one product and think, “This must be old stock” or “This is the last time we’ll get bags this dense”.
They’re also incentivized to keep the same size packaging (both for logistical and public perveption reasons) and ship less product in those packages. People are willing to pay $6 for a big bag of chips, despite the big bag weighing 150g less than the normal bag 5 years ago.
They don’t get paid by the gram, they get paid by the bag. A bigger bag looks more impressive, and thus can be sold for more. Same for those tall skinny beverage cans. They look bigger than the regular cans, but are actually 25ml smaller, and yet go for a similar price.
This will continue until the price per gram is what people look for (emphasis on this at the point of sale would help), or the mass of each product is standardized. 50g, 100g, 200g, 350g, 500g, 750g, and whole kg sizes only, none of this 489g nonsense.
This universe being unfriendly to interstellar and especially intergalactic travel would seriously hamper a galactic civilization, and thus be less likely for us to notice them.
There might be hundreds of civilizations out there, each having only expanded to a few dozen stars, not caring to go further. Even the makeup of the interstellar medium might be incredibly dangerous, basically necessitating generation ships to cross. Large scale expansion might simply be too hard.
Don’t forget plastics and pesticides! Those get everywhere, and many are bioavailable by design.
Kelp farms? Domesticated bamboo? We need large areas of land to grow food anyway, we just skipped the charcoal agriculture step. Lathes and the three plate method are the real heroes of industry any way.
A slower ascension into the computing age could mean a more stable set of cultures and a more uniform global situation to avoid anthropogenic filters. Bright candles and all that.
It might have something to do with the available elements.
We live in a population I star system, full of crap spewed out from long dead stars. Perhaps it is exactly this crap (like copper, iron, nickle, manganese, and possibly the bulk of carbon and nitrogen) that allow life to develop with enough agility to survive mass extiction events with any kind of complexity.
Or perhaps it’s exactly those mass extiction events that have allowed enough breathing room for new paradigms to take hold. Maybe our 5-7 mass extictions that didn’t end life entirely are exactly what is needed to prevent stagnation. We just happen to be on the edge of dead and too slow.
That’s why a lot of us are here after all.
Also, who’s going to call them out on that? What court wouldn’t throw that out immediately? And even if you did win, the company wouldn’t even notice. You probably signed away the right to be part of a class action lawsuit in the Terms of Service anyway.
That’s true to a point. 50% gas by fill level is ridiculous though.
I’ve come across several sites with abhorrently short password limits, as low as 12.
Worse, 2 of them accepted the longer password, but only saves the first n characters, so you can’t log in even with the correct password, untill you figure out the exact max length and truncate it manually.
Even worse, one of those sites was a school authentication site, but it accepted the full password online and only truncated the password on the work computer login. That took me an entire period to suss out.
It’s usually stored inside the key fob.
ViaBedrock would be cool if it at least allowed building. World archival is neat though.
I doubt I’d be banned on my friend’s personal realm, unless microsoft have automatic anti-cheat running even there.
With the sole exception of playing on a bedrock server. I’ve looked for Java mods to facilitate this, but only found the reverse (understandably).
It’s more appealing than the Did Not Finish command. That’s to thematically close to flaming crashes for my liking.
I think the more proper definition is 1kspm, so not only 1 rocket per minute, but also all the other sciences to match it.
I ended up completely rebuilding my base once I unlocked trains. Hexes everywhere, each one a cell that peoduced one thing, and then I just built enough to support 500smp IIRC. My first rocket launch was from a 500smp factory with no logistics. It took me 80 hours to do that though. XD