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Cake day: June 9th, 2023

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  • Ziggurat@sh.itjust.workstorpg@ttrpg.networkD&D is anti-medieval (2016)
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    17 days ago

    IMO, the big American bias in heroic fantasy RPG including D&D is how empty (most) settings are. If you travel (nowadays by car) in rural Europe, you’d find village every 5-10km, turns out that people walking to their field don’t like to spend more than 1h commuting. While on some high fantasy map, you have like 3 day of walk through a dangerous forest, or an endless plain without much settlements.

    Also it’s worth mentioning that many European major roads/highway have been built at first by the Roman, and have been modernized through history. So again, middle age wasn’t as empty, salvage as many D&D settings. Which indeed looks more like frontier era US.



  • Randomly drawing citizen. Sure politics require some training, but it can be done on the job

    Also, countries with proportional votes tend to force politicians to talk with each other more than countries with single representative per district.

    Limiting elected official mandates to one or two. If you couldn’t do something in 10 years no reason to think you’ll do it latter