Found this applies nicely to my career. Routineish work? Drag my feet and fight myself to do anything. Fixing problems (bigger the better)? Everybody stand back, I got it.
Whole damn system failed due to a database failure that propagated to our secondary host too. Hacked our backup to usable in a day (meeting most requirements, including transition requirements) with a path forward for total system recovery on the main system.
Documentation on any of that though, that was a … struggle.
Both are important, even if everyone is getting lots of action (feels fast), if combats end up needing to be split between multiple sessions, people are going to complain that the story isn’t moving or that they have been stuck in combat forever. If people are waiting 30+ minutes for their turn, they are going to stop paying attention and do something else while waiting.