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Joined 11 months ago
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Cake day: March 20th, 2025

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  • It’s both, but the honey trap provides both motivation for the traffickers and it means everyone involved should be considered compromised by foreign states. If it were only a pedo ring, it would be bad but that’s pretty much where the conspiracy would stop.

    But with a verified honey trap, it needs to be assumed that the named people are now (and have been) acting on behalf of a hostile foreign nation who has mountains of blackmail on them. And reframing those implicated peoples’ motivations from “they’re just seeking power for themselves” to “they’re aiding a hostile foreign nation” shifts things from “selfish and power-hungry” to outright “high treason”.





  • It only applies to steam keys though. Like if you want to sell on other storefronts for cheaper, it’s perfectly fine. You simply can’t sell steam keys on other storefronts for cheaper. It’s not really “price fixing” as much as it is “Steam ensuring their servers aren’t used unless they get their cut”…

    Like imagine a company wants to sell more copies of their game. So they set up their own site to sell directly to consumers, and it’s cheaper than buying on Steam. This is totally fine. Consumers can still choose to add the standalone version as a non-Steam game to be able to launch it via Steam.

    It’s only a breach of contract if they start offering steam keys for that same (cheaper) price, which allows the game to be downloaded via Steam, includes achievement integrations, includes Steam’s friend list “join game” multiplayer, includes Steam Deck/Steam Machine optimizations, etc… If they want all of those nice Steam integrations, they need an official Steam key. And that Steam key can’t be sold cheaper than on Steam’s official store.




  • Yeah, I tried to give it an honest shot. Made an account and opened the Discover page. The very first post was an antisemitic “the Jews are secretly running the world” conspiracy theory post. Whatever, it’s inevitable on an anti-censorship app. Not a great first impression, but I’m willing to shrug it off as a fluke.

    Then three or four posts later, there was a blatant “Hitler was right about the Jews and the holocaust wasn’t enough” post, made by an account that was dedicated to glorifying Hitler. Again, this is on the Discover page for a brand new account. Meaning it’s what the algorithm is serving to users by default.

    I made another comment about it (with screenshots) a day or two ago. Here is the link.





  • My big concern right now is actually the fact that the “no censorship” part is already being weaponized by Nazis. I suspect it will quickly fall prey to the Nazi Bar Problem. I gave the app a fair shot. Opened it up, and the very first post was a “the Jews are secretly running the world” post from an account named something like @ItsAlwaysTheJews. It had a caricature of a Jew (big nose, long sideburns, and yarmulka) reaching out of a TV to steal a watcher’s brain.

    Okay, not a great first impression, but that’s inevitable on a free speech app. Let’s keep scrolling. Three or four more posts down, and I was met with a “Hitler was right about the jews” post. Yikes. The fact that those were up front and center (on the default “Ranked” sort) for my brand new account was… Not a great sign.

    Time will tell. I do hope it succeeds, because TikTok is clearly an awful choice. But it needs to succeed for the right reasons, and not just become a Nazi cesspit.

    Edit: I just opened the app again after posting this comment, and the second post on my feed was a white pride “they’re trying to replace us/white genocide” (common white power talking point to recruit new members) post:

    Edit 2: Looking at the account’s follower list, it looks like users are largely using the Palestinian genocide to justify Nazi imagery. Equating Israel’s actions with Jews in general. There are a few straight up Hitler glorification accounts on the follower list, which have “the Jews are genociding Palestine” types of posts right alongside 1488 posts, swastikas, and Nazi salutes. Here is a quick screenshot of some of the followers:

    And here is a screenshot of how those followers are using the Palestinian genocide to justify the holocaust:

    The upper post is a bunch of dead Palestinian kids and babies lined up in a row. The lower post is obvious. Both (re)posted by the same @HitlerTheHero account.




  • What you aren’t arguing for anywhere in this comment is that every artist be required to do these things. Somehow game developers are exempt from this grace? Why are all games required to accommodate people, but other art isn’t? Why is that where your line is drawn?

    Quite the opposite. I fully believe that if art can be accessible, it should be. That’s why I listed things like 3D scans for oils, descriptive services, or textiles and sculptures that people can feel.

    And things like ASL interpreters are legally required by law, and we as the venue can be sued if we refuse to make reasonable efforts to accommodate them. We can’t even charge those patrons extra for tickets, despite the fact that the ASL interpreter is more expensive than the entire price of their ticket. If they request it within a reasonable timeframe, we are legally obligated to hire an interpreter for the show that the patron will be at, even though we know we will lose money on it. We can’t even ask for proof that the person is deaf, because that would put an undue burden on the person with the disability; We just have to take them at their word, and hire the ASL interpreter on blind faith that they’re not forcing us to spend money extraneously.

    We also have hearing assist devices integrated into our sound system, for the HoH patrons who just need a private audio feed. We can provide either wireless headphones, or a magnetic loop which hearing aids can tune into. So they have the option of controlling the volume directly with headphones, or using the hearing aids they already have and like. That cost is taken on entirely by the venue, because it allows those HoH patrons to get a similar experience as the rest of the audience. Because (again) the law requires that we make reasonable accommodations to ensure every patron (including those with disabilities) gets an equivalent experience.

    As someone who regularly has to do extra work to accommodate people with disabilities: People with disabilities shouldn’t be excluded from art simply because it is extra effort to accommodate them. Accessibility isn’t something that should be optional, because it helps everyone eventually. Would you argue against accessibility ramps for building entrances, because it would ruin the architect’s artistic vision for a grand staircase? Would you argue against subtitles for a movie, because it would take up screen space that the director had intentionally used for action? Would you argue against Velcro or bungie-lace shoes, because the fashion designers had flat laces in mind when they designed it? Would you argue against audiobooks for blind people, because the author is dead and couldn’t collaborate to choose a narrator that fit their artistic vision? No? So why is other art required to take reasonable steps to provide accommodations, but video games aren’t? Why is that where your line is drawn?


  • That’s a pretty ignorant take. I work in a music venue and art gallery as an event planner and curator. I personally know three blind painters who consistently blow me away with what they are able to produce.

    One has tunnel vision, and can see an area about the size of a quarter held at arms’ length. He tends to work with textiles and wood carvings, which he can feel.

    The second can see shades of brightness, but very little color; she primarily works in shades of grey or sepia.

    The third went fully blind in his 20’s due to a degenerative condition. He grew up with full vision, and started painting when he could see. Then he had to adapt later in life as his vision degenerated. He uses paint thinner to thin out the various colors to different consistencies, so he can feel which colors are where. I have one of his prints hanging on my office wall right now, and it is absolutely breathtaking even before you learn he’s fucking blind.

    Art galleries have taken steps to make things like paintings accessible to blind patrons. 3D scans of paintings allow people to feel the paint layers on printed busts. Artists like Van Gogh used paint texture as an inherent part of their piece, and galleries have attempted to turn that into a tactile experience. You haven’t truly seen Starry Night until you have seen it in person, (or at least seen a 3D scan of it). Flat prints simply don’t do it justice.

    And we get deaf/HoH patrons at concerts all the time. They enjoy the crowd experience, and they can feel the beat via vibration. Hell, I just organized a concert for next week, where we have an ASL interpreter. Deaf/HoH people regularly have music fucking blaring on kick ass sound systems. They may be able to hear certain parts of it if it’s loud enough, or maybe they just enjoy the beat. But regardless of the reason, they absolutely can enjoy music.



  • Take it a step further, and require optional direction indicators. Not only do you get click on screen. You also get a little arrow pointing to which direction it came from. I have several friends with a bad ear. They can hear fine out of one ear, but not the other. That direction indicator allows them to track sound cues that would otherwise be useless to them.

    The newer God of War games were pretty good about this, for instance. There were collectable crows, which were usually found via sound cues; they would loudly caw for you to be able to track them down before you saw them. But if you only have one good ear, you can’t tell which direction the sound is coming from. The direction indicator bridges that gap.


  • Allow me to turn off the stupid pre-launch splash titles.

    I can guarantee that those splash titles are included because of contractual obligations. The same way a movie lists the publishing companies in the intro. Including a “skip after first launch” option would violate their contract. If it were up to a game’s director, they would almost universally prefer to drop you straight at the title screen. But they legally aren’t allowed to do so.

    Oh, you want us to publish your game? We can require the game designer to show our logo for {x} seconds when the game launches. Oh, you want your game to be G-Sync compatible? Nvidia can require that you show their logo for at least {x} seconds when the game launches. Oh, you want to use our game engine to build your game? Unreal can require that you show their logo for {x} seconds when the game launches. Et cetera…