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Joined 2 years ago
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Cake day: September 7th, 2023

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  • I haven’t read through the other responses in the thread, but I don’t think it’s the slightly old software that’s the problem. I think it has more to do with using older kernels, meaning that the latest hardware won’t always be supported (on the stable branch at least - there’s always testing and unstable too of course which may have better hardware support).

    That may have changed with recent releases though - I haven’t used Debian for several years now. But if your hardware is supported then it’s a pretty solid choice.

    Some other people sometimes mention that Debian isn’t as beginner friendly as Ubuntu or Mint, but my experiences have been similar to yours - I found Debian to more user-friendly than Ubuntu for example. Assuming that the hardware works of course - if it doesn’t then it obviously is a worse choice.


  • The number-one frustration, cited by 45% of respondents, is dealing with “AI solutions that are almost right, but not quite,” which often makes debugging more time-consuming. In fact, 66% of developers say they are spending more time fixing “almost-right” AI-generated code.

    Not surprising at all. When you write code, you’re actually thinking about it. And that’s valuable context when you’re debugging. When you just blindly follow snippets you got from some random other place, you’re not thinking about it and you don’t have that context.

    So it’s easy to see how this could lead to a net productivity loss. Spend more time writing it yourself and less time debugging, or let something else write it for you quickly, but spend a lot of time debugging. And on top of it all, no consideration of edge cases and valuable design requirement context can also get lost too.


  • Yeah, I’ve seen a lot of those videos where they do things like {} + [], but why would anyone care what JS does in that case? Unless you’re a shit-ass programmer, you’re never going to be running code like that.

    By this same logic, memory safety issues in C/C++ aren’t a problem either, right? Just don’t corrupt memory or dereference null pointers. Only “a shit-ass programmer” would write code that does something like that.

    Real code has complexity. Variables are written to and read from all sorts of places and if you have to audit several functions deep to make sure that every variable won’t be set to some special value like that, then that’s a liability of the language that you will always have to work around carefully.



  • One principle I try to apply (when possible) comes from when I learned Haskell. Try to keep the low-level logical computations of your program pure, stateless functions. If their inputs are the same, they should always yield the same result. Then pass the results up to the higher level and perform your stateful transformations there.

    An example would be: do I/O at the high level (file, network, database I/O), and only do very simple data transformations at these levels (avoid it altogether if possible). Then do the majority of the computational logic in lower level, modular components that have no external side effects. Also, pass all the data around using read-only records (example: Python dataclasses with frozen=True) so you know that nothing is being mutated between these modules.

    This boundary generally makes it easier to test computational logic separately from stateful logic. It doesn’t work all the time, but it’s very helpful in making it easier to understand programs when you can structure programs this way.







  • Python’s type system is dramatically better than Javascript’s though. Try doing things like '' + True and Javascript will do incredibly stupid things. Python will just give you a type error. Also, look at things like == vs === in Javascript as well. That’s the biggest reason why Typescript replaced it overnight. Python has found a better balance between productivity and error safety.

    In my opinion, the biggest shortcoming of Python’s dynamic typing system is that you need to have very thorough test coverage to be sure that your code doesn’t have semantic errors (a lot more than, say, Java). It has gotten better with the introduction of type hints, those I don’t have much experience with them, so I can’t say how much.



  • Distribution usually isn’t considered a strong point for Python, though.

    It depends. If it’s a simple script with no external dependencies, then it’s very easy to distribute. But if your application has external dependencies and you are trying to install it on your host (and you aren’t using docker or similar technologies), then yes, it’s harder than just shipping an executable or .jar file. The fact that Python’s standard library is so comprehensive helps a lot in this regard, but it only works up to a certain point.





  • Pathlib is very nice indeed, but I can understand why a lot of languages don’t do similar things. There are major challenges implementing something like that. Cross-platform functionality is a big one, for example. File permissions between Unix systems and Windows do not map perfectly from one system to another which can be a maintenance burden.

    But I do agree. As a user, it feels great to have. And yes, also in general, the things Python does with its standard library are definitely the way things should be done, from a user’s point of view at least.


  • With regards to work arrangements, I’m open to considering all options at this point (both in terms of time and location). My original line of thought is to start with some contracting work on the side, and then slowly growing into a more full-time commitment if/when I find contracts that I like.

    UK-based advice would be perfectly fine for me! I’ve worked in both the EU and North America, and I have one friend who lives in the USA while working for companies in the EU, so crossing that time difference doesn’t seem to create too much of an issue. The hard part for me at the moment is just finding a source of contracts. I have been reaching out to a lot of acquaintances in my network but so far haven’t really manage to find anyone that’s willing to provide a contract just yet, so that’s mostly what I’m interested in knowing at the moment.



  • It’s a large and very complicated piece of software with a single implementation. It’s practically impossible to fork, so users are forced to adopt whatever changes the maintainers decide to implement. This could include things like forced dependencies (incompatible with mulb libc for example), or other poor design choices (like binary logging, which is very controversial). And it forces its adoption in places that do not want it (as in cases like the one we’re discussing here, where it’s becoming harder and harder for Gnome to be used without it).

    I’m not going to argue about whether systemd is good software or not. But the biggest problem with it is that it’s basically a way for Red Hat to exert control over the entire Linux ecosystem.

    Think of it like Chrome/Chromium. Everybody naïvely thought we were never be where we are today when it was announced, but look at where we are today. While it’s technically open source and an excellent browser, above all, it’s a tool for Google to exert its control over the WWW, such as disabling adblockers, implementing DRM, deciding which CSS/Javascript APIs should (or should not) be adopted, etc. systemd could very well be Red Hat’s vehicle for imposing similar requirements on desktop Linux.