Sure, I didn’t meant to discourage any development of grouping communities, I just don’t think developers will risk a full featured solution just for Lemmy at large to develop something different, they need to reconcile in the future.
Sure, I didn’t meant to discourage any development of grouping communities, I just don’t think developers will risk a full featured solution just for Lemmy at large to develop something different, they need to reconcile in the future.
30W GaN sounds like a sure way to brick your switch when powered off.
It helps mitigate that risk to a degree, yes, but why take the risk at all? There aren’t any really good alternatives out there, that I know of, and the official dock does it’s job just fine.
I think this isn’t really mlem’s place to implement yet, as I haven’t seen it on any major Lemmy instance. What I have done (and did so with Reddit in the past): create different accounts for a collection of different topics, switching between accounts is fairly easy in mlem and wefwef for that matter.
I am a diehard Apple fanboy and don’t see any viable alternative for any of their main product lines. But their multi monitor performance is comically bad: I have Thunderbolt docks and two monitors work fine through that from a technical perspective. Though dragging windows between monitors is not seamless and macOS even rubs it in your face with some quirky UI hints when you are “leaving” one monitor and enter another like it’s the 90s. Icons and real life data in the menu bar have had scaling issues for a decade now on the screen you are not currently active on with a window (but can still see in real life, because eyes). There is an old desktop wallpaper saved somewhere from when I first connected the monitors that stays on the second one (the first monitor has my normal wallpaper). I know I can change this independently, but why?! When opening monitor settings you can adjust things like refresh rate or color profile independently, which is nice, but each window for adjustments opens on the screen it is adjusting. Apple’s whole multi monitor experience feels clunky and dated and hasn’t been getting any improvements for years, which tells me, nobody at Apple uses multiple screens.
I had been using Feedly as well, as my GReader replacement. But they put a lot of features behind an arbitrary paywall with a few quite high. I understand people need to feed their families, but Reeder had the better value proposition for me (especially since I am already paying for iCloud storage).
Mlem is Great! But what really surprised me is wefwef, hands down the best PWA I’ve ever seen
I actually don’t think this has anything to do with standing up for their users but is a simple cost/benefit analysis: building compromised E2E-communication that is still reasonably secure against bad actors is much more difficult (if not impossible) than building robust E2E-communication. Apple just doesn’t want to lose business users over headlines like „iOS messaging used by Chinese spies to steal US trade secrets“, while headlines about how difficult it is for government agencies to unlock iPhones probably drive sales. Nothing morally or ethical here, only profits.
I find it so comical, that is Nintendo fans are saying something so logical and uncontroversial, yet say it with a lot of doubt, since Nintendo could very well fuck us over for no gain at all.
Switch should have been refreshed a few years ago. I’m not holding my breath Nintendo does it now.
Normally I won’t bet against Apple. They know best and if they don’t (HomePod, AirPods Max), they still do somehow down the line. They are just better at selling than anybody else in any industry ever. But I feel like the Vision Pro could be the first real and complete flop Apple has in this millennium: If they would have know how insignificant Google Glass and Microsoft HoloLens are and how hard the primary vision for Zuck‘s bleakest of bleak legless corporate metaverse looks, they wouldn’t have build a headset in the first place. VR/AR/XR has a singular use case with gaming and its not really relevant there either and none of the major tech companies wants to focus primarily on that. Apple was afraid of AR dominance by Google or Microsoft a few years back, probably, and started this project, but maybe they should have written it off.
What makes the switch genius level of engineering is the Switch System Software microkernel architecture. When the switch plays a game, it doesn’t have bloated tasks running in the background to render some ads in some shop app you probably won’t visit while playing, but only plays the game. This approach is totally mandatory to get anything to run on the switch’s ancient hardware, but it is also so beautiful and rare to see today from a technical point of view. Where Xbox and PlayStation are directly derived from a multi-purpose desktop PC, the switch is more closely related with consoles and handhelds of the past.
Therefore a lot of flashy UI elements pulling information from the Internet or animating with some “expensive” (in a performance sense) effects aren’t really feasible, since these would hog up system resources the switch doesn’t have to spare and isn’t even designed to be able to spare. I hope when Nintendo updates the switch they keep this philosophy alive and this would very probably lead to another clean UI.