2 picks for me: Stardew Valley, most boring shit ever, I don’t see the appeal, seriously how the hell did that thing sold 20 million copies?

And Witcher 3, I own that game since 2019 and I regret buying it, funny thing is that I’ve finished Dragon Age 1 and 2, which are kinda same genre but I actually enjoyed those games. I guess the old BioWare sauce carried those games unlike Witcher where there’s nothing to enjoy in its massive pointless world.

  • SSTF@lemmy.world
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    2 months ago

    Bloodborne. I just can’t click with the gameplay. I’ve tried and tried and tried. I’ve bounced off of it. Been filtered.

    Not the game’s fault. It seems fantastic for what it’s going for, clearly very finely tuned. I just have never been good at doing these frame perfect 3rd person melee games. I just listen to loads of lore videos on it now.

  • Presi300@lemmy.world
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    2 months ago

    Sekiro. Too hard for me, massive skill issue ik. (And I have beaten Elden Ring and shadow of the erdtree so it’s not like I dislike all souls-likes… idk)

    Anything made by Riot games. They are just worse versions of already existing games.

    Destiny 2. I can’t play the whole story so I do not care to start it + yk, microtransactions…

    Hollow knight. Same deal as sekiro, skill issue on my part.

    Factorio solo. Great fun with friends but I just can’t get into playing it solo…

    • Count Regal Inkwell@pawb.social
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      2 months ago

      Sekiro.

      DaS/ElR give you so many options and so many moving parts that you can make the game a lot easier if you know what you are doing. You gotta find a build and playstyle that work for you. People say there is no easy mode, but there is. It’s not easy-easy but it is definitely easi-ER than trying to brute-force it without thought.

      I consider the easy mode of DaS to be playing with magic. Your health pool basically doesn’t exist and if anything touches you, you just melt. But you also deal a ton of damage, so you just get naked and tumble around pretending you’re playing a bullet hell game and you just can’t get touched. This is the build that works for me.

      With Sekiro, on the other hand, there is a lot less you can mess around with. It’s just you, your pattern memorisation, and your reflexes versus the world.

    • vonbaronhans@midwest.social
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      2 months ago

      As someone whose friends got me into destiny 2 on launch… even if you played through the story it was meh at best.

      I played through the base game and the first major expansion, but the whole gameplay loop just got so boring so fast.

      • Presi300@lemmy.world
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        2 months ago

        My friends have tried to get me into destiny 2, but it’s just really expensive and you cannot play the whole story… And it doesn’t run on linux so that’s also a thing.

    • mortemtyrannis@lemmy.ml
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      2 months ago

      I’d question whether hollow knight is really a skill issue on your part.

      I’ve done the ‘path of pain’ and I still don’t understand why people love the game so much.

      It has solid combat, true, but some of the fundamental game mechanics (like save points and the map system) are designed to pad the game time and frustrate the player. Its poor design and the fact they weren’t called out on it is disappointing.

      Making a save point 40 seconds from a difficult boss fight doesn’t make me or any player git gud. It’s needlessly frustrating.

      • LolcatXTREME@lemmy.world
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        2 months ago

        Yeah I like difficult games but Hollow Knight is just boring and wastes a lot of your time, so I never ended up finishing it. It’s a shame because I probably would like it a lot more if it didn’t waste so much of your time

    • Captain Poofter@lemmy.world
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      2 months ago

      I thought this game blew chunks. I’m an old gamer and it was jist God of War on ps2 on God Mode, but way less fun and cool. Low health + constant parry, but boring story and relentless tedium. If this was any other studio it would have been long forgotten already. I don’t think being unwilling to deal with a developers core concept of using frustration as an action gameplay element as “a skill issue”. Making the enemies respawn both when you die AND when you reload or save isn’t a reflection of fighting skill, it comes down to being unwilling to tolerate irritating, tedious game design.

      • Presi300@lemmy.world
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        2 months ago

        It very much is a skill issue. Elden Ring pretty much has the same philosophy and it’s my favorite game of all time… The difference being that Elden Ring is way easier. My main issue with sekiro is that I can’t parry for sh!t in any game, I’m just bad at it. So obviously, a game balanced entirely about parrying is gonna be hard for me. But yk, the lack of interesting weapons, skills and exploration also play a big part in my lack of enjoyment of sekiro in particular.

        • faercol@lemmy.blahaj.zone
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          2 months ago

          Yeah Sekiro is one of those games where being in the flow, parrying everything almost without thinking is sooooo satisfying.

          The issue is that there really is just one way to play the game, if you don’t parry you probably won’t go too far, so of the gameplay doesn’t click, it’s just not a good experience

        • Captain Poofter@lemmy.world
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          2 months ago

          How exactly is being irritated by enemies constantly respawning a skill issue? Or is the idea I “git” SO “GUD” i literally just never save the game and play in one shot? Cuz I don’t even like playing games without saving that don’t even have combat at all. I like to save. Punishing people for saving is padding. Full stop. It doesn’t matter how “gud” i get at sekiro, I’m not going to suddenly enjoy fighting the same literal exact same enemies that i just defeated over. And over. And over. And over. I strongly disagree and think this is a core issue with their gameplay philosophy as a whole, and can’t help but notice hints of Stockholm syndrome at people who defend it.

  • BURN@lemmy.world
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    2 months ago

    More or less anything “Open World” and to an extent single player in general. I just get bored and ragequit every time mechanics stop being fun (which tends to be 15ish minutes into any session of them). TW3 is a big culprit here. I get about 2 hours in, the combat gets super clunky and I quit, coming back 3-4 years later thinking it might have changed.

    I’ve been an FPS player since 2015 and that’s pretty much all I’ve played. Enjoyment in games for me comes from min/maxing a small to medium number of skills/abilities and applying them thousands of times in a similar gameplay loop. I’ve played well over 4,000 hours of apex legends alone, somewhere in the realm of 10,000 games and still could play more if the devs didn’t suck.

  • EnderWiggin@lemmy.world
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    2 months ago

    Baldur’s Gate and Elden Ring I tried to like but just couldn’t get into either of them despite giving them both a fairly long warmup time. I get the allure of both, but the play style or the pacing just aren’t for me.

  • ShittyBeatlesFCPres@lemmy.world
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    2 months ago

    I’ve never really found turn-based games to be all that fun. A few have had a good enough story or some other mechanic to make them interesting but it’s just not really my thing, for some reason. (It’s not just a video game thing. A bunch of my friends play poker or complex board games and I’d usually rather watch than play.)

    So, something like the Final Fantasy series or Pokémon games would be my answer. Everyone loves Final Fantasy and Pokémon. I’m clearly the weird one. And I probably would love them if they were more action-oriented.

  • Moneo@lemmy.world
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    2 months ago

    Breath of the Wild. The combat is fun but after that got old I realized there was absolutely nothing about the game I found engaging. The world was sparse and filled with the same enemies everywhere, temples were repetitive, the writing/acting was absolutely atrocious, and many of the mechanics were tedious as fuck. Climbing is tedious, cooking is tedious, gathering is tedious.

    I genuinely do not understand why the game is so beloved.

  • Resol van Lemmy@lemmy.world
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    2 months ago

    I’m gonna drown in downvotes once I say that I don’t like the Grand Theft Auto series. I’m actually serious, I never understood the appeal for those games.

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    2 months ago

    My first Mario Game was Super Mario World, as such I don’t understand why Mario 1 and 3 are so beloved. Groundbreaking they might be, fun they are not.

    Any time I got the Mario All Stars Cartridge out and said to myself “I am completing Mario 3 today”, after a while my mind went “or I could actually enjoy a round of Mario World” and did that instead.

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    2 months ago

    I played one Resident Evil game for 5 minutes, and gave up because of the fucking stupid controls.

    Outside of that, probably Halo. I’ve tried several of them because I loved first-person shooters, but they just felt a little soulless to me, and unbelievably slow compared to the likes of Unreal Tournament, Quake, and Doom.

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    2 months ago

    The Fallout series. The worldbuilding is so sloppy and lazy that it grates pretty much from the get-go… and that’s without even mentioning the white supremacist subtext it’s all drenched in.

    • Flying Squid@lemmy.world
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      2 months ago

      Fallout’s worldbuilding is fundamentally based on the 1980s game Wasteland, which had some of the best worldbuilding of its era, right up there with Ultima. Fallout 1 was essentially a remake of Wasteland. And they’ve only added to the worldbuilding since.

      I’m much more a fan of team-building turn-based strategy games like Fallout 1 and 2, but I can’t claim that the worldbuilding is sloppy with the later sequels because the world was already well-built and they’re just adding details at this point.

      Just the fact that the worldbuilding of the game was able to sustain a really good TV series season without the series adding much to the lore is pretty damn amazing.

        • Olhonestjim@lemmy.world
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          2 months ago

          Nah, race isn’t implied in any of that. Ghouls were originally portrayed sympathetically, for the most part, at least until they turned zombie-like. Do you think zombies imply racism?

          As for tribals; surprise! Humans arrange ourselves into small groups, often referred to as tribes, no matter what our shade of skin, nation or origin, or even our level of technology.

            • Klear@lemmy.world
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              2 months ago

              The protagonist of Fallout 2 is literally a tribal that goes to save his tribe and in the end kills the president of USA.

            • Olhonestjim@lemmy.world
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              2 months ago

              Sorry buddy, these are not the stereotypes you think they are.

              Lots of different movies feature lots of white people. Zombie movies often feature minorities. Frankly, zombie movies have much more to say about modern life than other genres. If they focus on white people more, it’s typically to point out how we’re pretty fucked up right now without the zombies. It’s not racist to comment on race. But you have by no means established that Fallout made ghouls as racist stereotypes.

              Tribes have always existed, in every people group. We have them now, everywhere. We grow up in them. We build them on our own. Only loners live outside them, and they aren’t healthy. Just because diverse people revert to older tech after an apocalypse and get referred to as “tribals” does not make it racist. Even if it was, it’s the fuckin apocalypse! I’m woke as fuck, but some people might possibly become a little shittier at the end of the world. They could be calling each other much worse things. Regardless, you have not established any connection to America’s reservations whatsoever. Nor frankly, have you demonstrated that you speak for Native Americans.

        • JargonWagon@lemmy.world
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          2 months ago

          Oh look… a conservative that refuses to see white supremacy when it’s literally on a screen a few inches from their face.

          FTFY. Yawn.

                • The How™@lemmy.world
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                  2 months ago

                  You’re trying to dismantle the echo chamber by amplifying voices inside to the point that they think what they’re saying no longer or has never made sense, and by extension alienate folks outside looking in.

                  It sounds like an interesting strategy, and might be fun if that’s what your about, but I doubt it’s very effective. I think the risk of it backfiring is probably too high to see a very good return on your effort, especially without any way to verify positive outcomes. Maybe you’re different, but I could also see the toxicity of the cynicism required to maintain the strategy decompartmentalizing and seeping into other parts of my life, potentially causing me to alienate my friends and family as well as affecting my mental health.

                  I any case, I got respect for anyone willing to stick to their guns for what they think is right, especially if it’s for positive social change. I just hope you’ve weighed the consequences of your method.

        • The How™@lemmy.world
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          2 months ago

          The narrative structuring around ghouls generally paints them as being unjustly denigrated, so even if they are race stand-ins it wouldn’t be for the purpose of promoting white supremacism.

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            2 months ago

            The narrative structuring around ghouls generally paints them as being unjustly denigrated… but still an undeniable “other” that diverges from the “norm” (ie, whiteness) - exactly the way liberal ideology has always excused white supremacism.

            FTFY.

            • The How™@lemmy.world
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              2 months ago

              By that logic any depiction of any form of supremacy, or otherism as a concept, regardless of intent, is detrimental. So, homogeneity only? Commentary is an excuse? Critiquing about the problem is as bad as endorsing it?

              It sounds like you’re not mad at Fallout specifically, but one of the core tropes of literature as a genre, and basically the entire concept of social satire.

              • Xanis@lemmy.world
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                2 months ago

                I think, if you’re serious, you may wish to consider challenging what you believe in. You won’t get a rise out of me, so don’t bother. I just wish to push you to try.

                Cheers, friend. Hope you do. :)

                • masquenox@lemmy.world
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                  2 months ago

                  you may wish to consider challenging what you believe in.

                  Then offer me something - show me how your ideology actually explain anything.

                  That is - if you can?

        • JimSamtanko@lemm.ee
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          2 months ago

          Man… you went so far out of left field to reach that conclusion that you’ve landed in touchdown territory!

  • Land_Strider@lemmy.world
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    2 months ago

    Witcher 2 with its semi-open-semi-linear gameplay has definitely been a better experience in terms of pacing and story. Witcher 3 had quite the environment to wander around in a slow pace and is a much, much larger game with a good enough polish in my opinion, but can be very overwhelming with how many hours it requires for a balanced gameplay.

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    2 months ago

    Final Fantasy. Haven’t played any of them, and I’m not interested in playing them at all.