Interesting. It looks like the older games did just stop when sensing some movement, while newer ones allow it to some degree or times, so there’s a fudge factor that I guess a professional would know how much to push things. Some might take away the power ups and just let you finish that ball on a “vanilla” setup.
Some old games do, some don’t. The sensor is a plumb bob in a metal ring that completes a circuit. Been that way since the 1950s or so, and is still the same system in today’s digitized games.
Interesting. It looks like the older games did just stop when sensing some movement, while newer ones allow it to some degree or times, so there’s a fudge factor that I guess a professional would know how much to push things. Some might take away the power ups and just let you finish that ball on a “vanilla” setup.
Some old games do, some don’t. The sensor is a plumb bob in a metal ring that completes a circuit. Been that way since the 1950s or so, and is still the same system in today’s digitized games.